22 Commits

Author SHA1 Message Date
Mario Zechner
43ce791931 [godot] Fix 4.5 compat, build 4.5.1 and 4.4.1 on GH 2025-11-17 15:10:20 +01:00
Mario Zechner
02dec24ab7 [godot] Additional Godot 4.5 compatibility fixes
Fixes additional compatibility issues found when building against Godot 4.5:

1. String::parse_utf8() deprecated and removed in Godot 4.5
   - Replaced with String::utf8() for Godot 4.5+
   - Added version guards to maintain compatibility with older versions
   - Affected files: SpineAnimation, SpineAnimationTrack, SpineAtlasResource,
     SpineAttachment, SpineBoneData, SpineConstraintData, SpineEventData,
     SpineSkeletonDataResource, SpineSkin, SpineSlotData, SpineSprite

2. Editor header file locations changed in Godot 4.5
   - editor/editor_file_system.h -> editor/file_system/editor_file_system.h
   - editor/plugins/animation_*_editor_plugin.h -> editor/animation/animation_*_editor_plugin.h
   - Added version guards for correct include paths
   - Affected files: SpineAtlasResource, SpineAnimationTrack

These changes ensure spine-godot builds successfully with both Godot 4.5 and earlier versions.
2025-11-17 14:49:40 +01:00
Mario Zechner
938c72fa8f [godot] Backport Godot 4.5 compatibility fixes from 4.3-beta
Backported three commits from 4.3-beta branch:
- cc12304ba: Adds TOOLS_ENABLED guards for editor includes
- e063bae54: Adds version macro compatibility for deprecated=no builds (module)
- 3ffea502e: Adds version macro compatibility for deprecated=no builds (extension)

Changes:
1. SpineCommon.h:
   - Added #include "core/version_generated.gen.h"
   - Added VERSION_MAJOR/MINOR/PATCH macro fallbacks for both module and extension builds
   - These macros are needed when building with deprecated=no in Godot 4.5+

2. SpineSkeletonDataResource.cpp and SpineSprite.cpp:
   - Wrapped editor_interface.h includes with TOOLS_ENABLED guards
   - Required for building export templates (non-editor builds) in Godot 4.5+

This ensures spine-godot compiles correctly with Godot 4.5 in all build configurations.
2025-11-17 14:36:48 +01:00
Mario Zechner
97d49b37b7 License header update 2025-05-26 13:24:06 +02:00
Mario Zechner
56cd91047c [godot] Fix more handling of CJK in names, see #2788 2025-04-18 14:47:00 +02:00
Mario Zechner
88f69fb2a6 [godot] Fix handling of CJK in names, see #2788 2025-04-18 14:33:10 +02:00
Mario Zechner
268d0e8f61 [godot] Remove print_lines. 2025-02-26 14:15:24 +01:00
Mario Zechner
e0c4cfffec [godot] Disable editor FS access in template builds. 2025-02-26 14:14:09 +01:00
Mario Zechner
42fea00bb0 Formatting 2025-02-26 13:39:58 +01:00
Mario Zechner
15cac5f9fc [godot] Closes #2747, rewrote the way we sync on-disk asset changes 2025-02-26 13:36:10 +01:00
Mario Zechner
13127aa587 [godot] Fix module build for Godot 4.x 2024-10-09 11:13:37 +02:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
Mario Zechner
f8a0b5b6f7 Merge branch '4.2' into gdextension
# Conflicts:
#	spine-godot/spine_godot/SpineAtlasResource.cpp
2024-10-07 08:38:57 +02:00
Mario Zechner
dbf0db5c10 [godot] Expose physics constraints, closes #2612 2024-10-02 16:47:53 +02:00
Mario Zechner
1101e71ec3 GDExtension support, heavy WIP 2024-07-05 19:05:42 +02:00
Mario Zechner
eecca2bdfa [godot] Add SkeletonData::set_reference_scale/get_reference_scale 2024-04-04 16:39:32 +02:00
Mario Zechner
e623140c99 [godot] Port 4.2 changes and expose in GDScript/C# 2024-04-04 15:26:48 +02:00
Mario Zechner
b70aa0c9fb [godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects. 2023-10-05 15:46:58 +02:00
Jordan Schidlowsky
96e25be436
Squashed commit of the following: (#2332)
commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Mon Aug 7 15:34:37 2023 -0600

    revert SCsub

commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Fri Aug 4 13:11:56 2023 -0600

    rename

commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Fri Aug 4 13:11:11 2023 -0600

    fix

commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Fri Aug 4 13:09:54 2023 -0600

    Merge branch '4.1' into feature4.1/godot-performance-improvements

commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Thu Aug 3 15:57:49 2023 -0600

    Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements

commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Thu Aug 3 12:11:51 2023 -0600

    Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.

commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Tue Jun 6 06:10:07 2023 -0600

    Support audio path in SpineEventData

commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date:   Tue Nov 29 14:01:17 2022 -0600

    Merge branch 'upstream-4.1' into winterpixel-main

commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Fri Nov 25 14:02:09 2022 -0600

    fix incorrect ordering issue when applying custom materials to slot nodes

commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date:   Thu Nov 24 16:02:30 2022 -0500

    Merge remote-tracking branch 'upstream/4.1' into winterpixel-main

commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date:   Tue Oct 25 16:03:10 2022 -0400

    Merge remote-tracking branch 'upstream/4.1' into winterpixel-main

commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date:   Thu Oct 13 12:37:04 2022 -0600

    Adding .o to ignore

commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date:   Wed Oct 12 13:59:32 2022 -0400

    Allow building by just adding to a modules folder
2023-09-04 10:58:43 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
634028495f [godot] Closes #2238, C# binding generator dislikes type mismatch in gettter/setter pairs. 2023-02-08 13:01:13 +01:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00