Mario Zechner
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f9fb7a3b0c
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[ios] Fix UIKit example.
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2024-07-02 14:48:21 +02:00 |
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Mario Zechner
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520dd36c71
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[ios] Switch to SkeletonRenderer, update README.md
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2024-07-02 14:08:32 +02:00 |
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Mario Zechner
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a5b3bc709d
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[ios] Fix blending, use PMA assets in all examples. See #2555
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2024-06-28 15:46:28 +02:00 |
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Mario Zechner
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7d6f0f9490
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[ios] Fix blending, see #2555
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2024-06-28 15:39:13 +02:00 |
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Mario Zechner
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a58346ff64
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[ios] Add new spine-cpp-lite function.
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2024-06-28 14:44:38 +02:00 |
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Mario Zechner
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da8131e0e1
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[ios] Fix version in podspec files, update example/export/runtimes.sh
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2024-06-18 10:46:12 +02:00 |
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Mario Zechner
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5dc0d2b665
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[ios] Fix up repo URLs in podspec files
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2024-06-18 10:25:54 +02:00 |
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Denis Andrašec
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0d5c3e3b18
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Spine iOS (#2504)
* Add `spine-iOS` SPM package & example app (#1)
* Basic Mesh Rendering (#2)
* Spine C++ Swift Wrapper (#3)
* Load `Atlas` & `SkeletonData` (#4)
Load & dispose `Atlas` & `SkeletonData` from bundled files.
* Generate Swift classes from `spine-cpp-lite.h` (#5)
* Draw `SkeletonData` render commands (#6)
- Use `SkeletonData` render commands in the renderer
- Simple loop for animation support
* Add `BoundsProvider` (#7)
- Implement & support `BoundsProvider` classes
- Introduce alignment and content mode
- Update c to swift script to return optional for find prefixed methods
* Support `SpineController` & `Event` callbacks (#8)
- Support SpineController callbacks
- Support Event callbacks
- Apply tint color in renderer
* Support `DressUp` sample (#9)
- Add `DressUp` sample
- Move SpineViewController to SpineUIView
- Implement SpineUIView export to image
* Remove unused file
* Add `Physics` sample (#10)
- Add `Physics` sample
- Fix offsets in `IKFollowing` sample
- Fix `SpineView` background color
* Add `DebugRendering` sample (#11)
- Add `DebugRendering` sample
- Make `SpineUIView` transparent
* Move remaining files to SPM package (#12)
- Move remaining files to SPM package
- Rename `SpineWrapper` to `SpineCppLite`
* Load assets from different sources (#13)
- Load from bundle, file, http & drawable
- Apply correct blend mode & pma in renderer
* Add `Obj-C` + `UIKit` sample (#14)
- Add `Obj-C` + `UIKit` sample
- Update `Spine` to be usable in Obj-C code base
* Support CocoaPods (#15)
* Metal Best Practices (#16)
- Tripple Buffering
- Buffer Bindings
- Shared Objects
* Annotate functions that should return optional (#17)
* Add option to disable drawing when out of viewport (#18)
- Add option to disable drawing when out of viewport
- Move update clock to controller so multiple views can share it
* Add docs for public Spine classes/methods (#19)
* Fix various regressions (#20)
- Fix retain `SpineController` retain cycle
- Fix issue wehre images were not rendered
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2024-06-18 10:02:25 +02:00 |
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