Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-13 18:48:44 +08:00
Code Issues Packages Projects Releases Wiki Activity
2,707 Commits 17 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
badlogic
808aea73c6 [ts] Fixed all backends. Need to implement TwoColorBatcher for WebGL backend 2017-01-26 16:35:21 +01:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
NathanSweet
7a18f0818c Every space in its place! (tm)
(whitespace clean up)
2016-10-15 23:15:41 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
badlogic
4a657158ba [ts][threejs] Cleaned up example, added license headers, updated README.md 2016-08-18 14:03:18 +02:00
badlogic
5b4af038b8 [ts][threejs] Fixed THREE.JS integration, including z-offset against z-fighting. Tinting, blending modes and premultiplied alpha still to do. 2016-08-18 12:33:29 +02:00
badlogic
144500d7e8 [ts] First attempt at interleaved rendering, no show 2016-08-17 16:15:26 +02:00
badlogic
b9afff01fd [ts] THREE.JS backend, revised batching using interleaved buffers, WIP 2016-08-17 16:04:27 +02:00
Powered by Gitea Version: 1.23.4 Page: 146ms Template: 16ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API