badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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3411cfaf35
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[lua] Fix IkConstraintTimeline.ENTRIES. See #1383.
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2019-06-19 15:43:47 +02:00 |
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badlogic
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b113966ed4
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[lua] Ported skin bones/constraints changes. See #1346.
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2019-06-07 11:28:47 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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3e8cb852bb
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[lua] Ported addition of uniform/compressed IK and rotation fix.
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2018-08-23 15:47:50 +02:00 |
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badlogic
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fd7b0caec4
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[lua] Ported stretchy IK.
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2018-08-14 16:12:15 +02:00 |
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badlogic
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7cd0cd5fde
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[lua] First pass on 3.5 update, only Skeleton:updateCache and updateWorldTransform missing
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2016-10-19 15:21:10 +02:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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badlogic
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5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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2016-10-13 15:12:05 +02:00 |
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NathanSweet
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27270a5781
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Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
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2015-04-24 21:33:24 +02:00 |
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NathanSweet
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7c065a76e2
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IK for spine-lua, spine-corona, spine-love.
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2014-11-16 03:05:46 +01:00 |
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