12 Commits

Author SHA1 Message Date
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
badlogic
3411cfaf35 [lua] Fix IkConstraintTimeline.ENTRIES. See #1383. 2019-06-19 15:43:47 +02:00
badlogic
b113966ed4 [lua] Ported skin bones/constraints changes. See #1346. 2019-06-07 11:28:47 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
3e8cb852bb [lua] Ported addition of uniform/compressed IK and rotation fix. 2018-08-23 15:47:50 +02:00
badlogic
fd7b0caec4 [lua] Ported stretchy IK. 2018-08-14 16:12:15 +02:00
badlogic
7cd0cd5fde [lua] First pass on 3.5 update, only Skeleton:updateCache and updateWorldTransform missing 2016-10-19 15:21:10 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
7c065a76e2 IK for spine-lua, spine-corona, spine-love. 2014-11-16 03:05:46 +01:00