Harald Csaszar
|
6df16d4fe1
|
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
The component to ease replacing materials of the parent will be added in separate upcoming commit.
|
2020-03-27 16:56:33 +01:00 |
|
Harald Csaszar
|
919b7badcb
|
[unity] Added missing Fixed Normal Space option World-Space to all Sprite shaders (including URP and LWRP packages). Closes #1638.
|
2020-03-10 14:10:31 +01:00 |
|
Harald Csaszar
|
2ef2e70210
|
[unity] Spine LWRP shaders package: Added LWRP version of "Spine/Skeleton" shader. The normal shader no longer worked in LWRP setting on Unity 2019.1.6+ on Android GLES 3.0 (due to instancing problems). Closes #1446.
|
2019-08-13 19:07:45 +02:00 |
|
Harald Csaszar
|
fb6acbf3c0
|
[unity] Updated Spine LWRP UPM package for Unity 2019.2 - added separate package.json files for unity 2019.1 and 2019.2.
|
2019-07-31 15:45:32 +02:00 |
|
Harald Csaszar
|
904b7ce40a
|
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
|
2019-07-26 19:31:43 +02:00 |
|