11 Commits

Author SHA1 Message Date
Harald Csaszar
e121a11b1c [csharp][unity] Minor: Updated license headers to year 2026. 2026-02-27 15:34:30 +01:00
Harald Csaszar
32dfaf1c0f [unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration. 2025-10-08 22:21:55 +02:00
Harald Csaszar
7427479312 [unity] Fixed root motion unit test asset. 2025-06-24 13:44:14 +02:00
Harald Csaszar
3e779a90df [unity] Updated custom unittest asset. 2025-04-09 18:36:38 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Harald Csaszar
c5afe7be35 [unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script). 2023-08-02 18:11:51 +02:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Harald Csaszar
2fe26facc7 [unity] Added root motion unit tests and a root motion manual test scene. Rearranged dir structure for both editor and playmode tests. 2022-08-31 20:13:18 +02:00
Harald Csaszar
ac9c83f7d7 [unity] Added missing license header to test class. 2021-11-22 19:30:24 +01:00
Harald Csaszar
d1b1e32bbf [unity][csharp] Minor cleanup of last commit. 2021-11-22 19:25:21 +01:00
Harald Csaszar
3b061eaa5f [unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package. 2021-11-22 19:12:18 +01:00