Mario Zechner
7dc0073ab9
[ts] Release 4.0.27
2022-04-07 09:02:34 +02:00
Mario Zechner
9d7da553bb
[ts][player] Don't dispose loading screen, if loading screen is disabled. Closes #2055 .
2022-04-07 08:56:22 +02:00
Mario Zechner
ffba08cce7
[ts] Release 4.0.26
2022-04-07 06:05:14 +02:00
Mario Zechner
8a6d1a95e9
[ts] 4.0.25 release
2022-03-21 19:31:56 +01:00
Mario Zechner
b23ff3b216
[ts] 4.0.24 release.
2022-03-17 11:54:09 +01:00
Mario Zechner
4df4bcfb76
[ts] 4.0.23 release.
2022-03-17 00:09:41 +01:00
Mario Zechner
3ca76acdca
[ts] Release 4.0.22
2022-03-14 11:25:53 +01:00
Mario Zechner
d485ce0696
[ts] 4.0.21 release.
2022-03-08 22:05:22 +01:00
Mario Zechner
8688bbc5ee
[ts] released 4.0.20
2022-02-02 12:16:09 +01:00
Mario Zechner
0744b4c12d
[ts] Released 4.0.19
2022-01-26 20:31:12 +01:00
Mario Zechner
a0325198ca
[ts] Released version 4.0.18
2022-01-24 22:21:19 +01:00
Mario Zechner
02b894d8da
[ts][player] Added SpinePlayer.dispose(), closes #2020
2022-01-24 22:04:29 +01:00
Mario Zechner
3bace5406e
[ts] Update version to 4.0.17
2021-12-15 15:01:37 +01:00
Mario Zechner
77575a66d1
[ts] Updated to version 4.0.16.
2021-11-04 17:26:57 +01:00
badlogic
5a6b9fcae4
[ts] Updated to version 4.0.15
2021-10-20 00:15:27 +02:00
Mario Zechner
deeb845011
[ts] Removed logging from CameraController, update to version 4.0.14.
2021-09-20 21:16:52 +02:00
Mario Zechner
168bea6fdb
[ts] Updated to version 4.0.13
2021-09-18 23:20:30 +02:00
Mario Zechner
52b9d236a1
[ts] Updated to version 4.0.12
2021-09-18 23:12:34 +02:00
badlogic
f7b4036daf
[ts] Updated to version 4.0.11
2021-09-17 02:53:07 +02:00
badlogic
2f55c53ee8
[ts] Update version to 4.0.10
2021-09-17 02:32:07 +02:00
Mario Zechner
634e041ed8
[ts] Version 4.0.9.
2021-09-14 02:13:49 +02:00
Mario Zechner
2201af6ab0
[ts] Version 4.0.8.
2021-09-14 02:05:02 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Mario Zechner
21fa3c3e5f
[ts] Updated spine-ts version to 4.0.7
2021-09-07 21:09:34 +02:00
Mario Zechner
0dc66e2e5a
[ts] Updated spine-ts version to 4.0.6
2021-09-07 21:04:46 +02:00
Mario Zechner
9e4ee3d2af
[ts] Updated spine-ts version to 4.0.5
2021-09-07 15:40:49 +02:00
Mario Zechner
6df2bda192
[ts] Minify IIFE artifacts, update version to 4.0.4.
2021-09-01 13:19:08 +02:00
Mario Zechner
57fe02c576
[ts] Updated version to 4.0.3
2021-09-01 12:49:51 +02:00
Mario Zechner
91daf25484
[ts] Updated README, fixed license and readme inclusion in packages.
2021-09-01 12:48:53 +02:00
Mario Zechner
3d3589f265
[ts] Refactor build, don't commit artifacts
...
npm install will automatically build everything necessary for local development and viewing the examples.
2021-09-01 11:09:31 +02:00
Mario Zechner
5e0006863a
[ts] Update version to 4.0.2
2021-09-01 09:46:23 +02:00
Mario Zechner
a12e26be65
[ts] Wire up package.json files for publishing
2021-08-31 15:59:39 +02:00
Mario Zechner
de6cee955b
[ts] Remove old namespaces, dev build
...
Previously, we'd export to global objects called spine.canvas, spine.webgl, spine.threejs. Going forward, all Spine APIs will be hosted by the global spine object when the runtime is used straight from the bundled .js files in the build/ folder. This is a minor change with a simple fix on the user side, i.e. replace spine.canvas. with spine.
2021-08-27 18:48:17 +02:00
Mario Zechner
39df4c7cbb
[ts] Formatter pass
2021-08-27 17:24:18 +02:00
Mario Zechner
17c342ac61
[ts] Modularize player, add package.json files, fix up module paths.
2021-08-25 21:00:17 +02:00
Mario Zechner
474dae82a0
ES2015 modulification of spine-ts core.
2021-08-20 16:24:10 +02:00