badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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Harald Csaszar
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f186a83fca
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[csharp] Unified all line endings of files in spine-csharp to lf.
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2018-12-24 12:43:06 +01:00 |
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pharan
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a05ee4130f
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[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
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2016-11-01 23:46:47 +08:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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NathanSweet
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7a18f0818c
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Every space in its place! (tm)
(whitespace clean up)
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2016-10-15 23:15:41 +02:00 |
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badlogic
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5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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2016-10-13 15:12:05 +02:00 |
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NathanSweet
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c5bdb62386
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Moved SharpJson into Json. Added license header.
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2016-02-27 02:13:22 +01:00 |
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Pavel Platto
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0038b0e935
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Make Json.Deserialize thread-safe in spine-csharp
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2016-02-17 17:02:24 +02:00 |
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pharan
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777fb110e8
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spine-csharp now uses SharpJson
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2016-02-15 09:55:00 +08:00 |
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NathanSweet
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91340709d4
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Source formatting.
So fresh and so clean!
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2015-08-03 15:06:20 +02:00 |
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NathanSweet
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3b1cf6579c
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Refactoring.
API clean up, better JSON parsing, better atlas, easier to extend.
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2013-04-13 19:17:37 +02:00 |
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NathanSweet
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977122f41c
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Removed use of Tuple, unsupported on WP XNA.
Made parsing floats not locale specific.
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2013-04-13 10:12:42 +02:00 |
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NathanSweet
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4a354f4565
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Generic C# runtime & XNA runtime.
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2013-04-11 10:25:12 +02:00 |
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