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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
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6,147 Commits 17 Branches 33 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
Harald Csaszar
64dc6f66a4 [unity] Added null check at Timeline SpineAnimationStateClip. Closes #1800. 2020-10-28 16:00:54 +01:00
Harald Csaszar
1b8a378f4f [unity] Timeline: Added SpineAnimationStateClip holdPrevious parameter. Closes #1775. 2020-10-06 17:15:27 +02:00
Harald Csaszar
7611f551eb [unity] Updated license headers at Timeline classes. 2020-07-23 16:29:41 +02:00
Harald Csaszar
8c009e2f56 [unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering). Closes #1313. Closes #1724. 2020-07-23 16:28:37 +02:00
Harald Csaszar
f0b25c8a86 [unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262. 2019-10-03 15:31:47 +02:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
Harald Csaszar
904b7ce40a [unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution. 2019-07-26 19:31:43 +02:00
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