34 Commits

Author SHA1 Message Date
Mario Zechner
76a830c86c [c] Remove track entry and animation state clear listener functions 2025-08-29 15:27:40 +02:00
Mario Zechner
51410a526e [c] Direct setListener on track entry and animation state 2025-08-29 15:10:56 +02:00
Mario Zechner
ef0c74a8d6 Remove docs.md and docs-new.md 2025-08-28 18:19:59 +02:00
Mario Zechner
b9743fde46 Update README.mds 2025-08-28 18:18:36 +02:00
Mario Zechner
8d280e93e2 [sdl][glfw] Old and new docs 2025-08-27 13:42:59 +02:00
Mario Zechner
8118d7ff55 [glfw] renderer_draw_lite -> renderer_draw_c 2025-08-27 13:00:45 +02:00
Mario Zechner
b34a0b33f8 [glfw] Updated README.md 2025-08-27 12:51:35 +02:00
Mario Zechner
92022e9c76 [glfw] Fix compilation errors due to nullability 2025-07-25 22:05:10 +02:00
Mario Zechner
861eac1c1b [c] References for non-nullable arguments and return types, pointers for nullable args and return types 2025-07-25 20:21:39 +02:00
Mario Zechner
da70193a36 [c] Refactor atlas loading, fix up API consumers 2025-07-25 02:12:14 +02:00
Mario Zechner
04f0aca8b8 [glfw] Better CMake presets, debugger cwd setting for VS Code 2025-07-24 12:48:56 +02:00
Mario Zechner
c7af1a3438 [cpp] Fix C++ clipping triangle skipping and control flow bugs
- Remove erroneous i+=3 increment in SkeletonClipping.cpp that caused triangle skipping
- Add missing continue statement to match Java reference implementation behavior
- Portal animation now renders correctly with proper triangular clipping
2025-07-22 02:09:01 +02:00
Mario Zechner
235aa7b928 [tests] No explicit skeleton.setupPose() call. 2025-07-22 02:09:01 +02:00
Mario Zechner
a7a5531899 [libgdx] Eclipse formatter instead of Spotless/Gradle 2025-07-16 02:19:09 +02:00
Mario Zechner
b544dd99ed [formatters] C/C++ formatting 2025-07-15 22:56:12 +02:00
Mario Zechner
9c06cef2be [c][cpp] Fix ir-generator, Update type hierarchy in C++
- ir-generator did not handle const String& parameters correctly
- Type hierarchy of Bone, Constraint was incorrect. Bone didn't extend Update, thus fetching RTTI in updateCache failed at runtime.
2025-07-11 02:17:12 +02:00
Nathan Sweet
f4f1ea1fd9 Ran: examples/export/runtimes.sh 2025-06-20 15:56:02 -04:00
Nathan Sweet
dafafca942 Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
#	spine-ts/package.json
2025-04-23 11:59:55 -04:00
少年买瓜吗
e10a9f04c5
Update CMakeLists.txt (#2811) 2025-04-10 11:26:35 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Mario Zechner
0b2f403562 [glfw] Start of README and docs 2025-02-10 14:36:10 +01:00
Mario Zechner
9bd964514d [cpp] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705 2024-12-09 14:56:24 +01:00
Mario Zechner
350faf2153 Formatting 2024-11-25 14:57:26 +01:00
Mario Zechner
5e80111b87 [glfw] Add spine-cpp-lite example. 2024-11-22 11:59:08 +01:00
Mario Zechner
19d3d1b29b [ios] Closes #2666, expose SkeletonBounds via spine-cpp-lite/Swift 2024-11-05 15:46:53 +01:00
Mario Zechner
9207cd2a40 [cpp][glfw] Fix reading bounding box attachments in SkeletonBinary, closes #2668, add binary Spineboy to example 2024-11-05 13:55:28 +01:00
Mario Zechner
0e258cd0aa [cpp] Fixes #2635 2024-09-18 14:48:17 +02:00
Mario Zechner
e9cd51e597 [cpp-lite][flutter] Switch to SkeletonRenderer 2024-07-02 14:08:00 +02:00
Mario Zechner
bf0a33876a Formatting 2024-07-02 12:32:59 +02:00
Mario Zechner
9db5f90ccb [glfw] Rewrite using new SkeletonRenderer and switch to spine-cpp. 2024-07-01 14:57:05 +02:00
badlogic
dbb3dfb7e7 [glfw] Fix VC compiler error 2024-06-30 21:07:30 +02:00
Mario Zechner
75a23e8167 [cpp] Refactor CMake build 2024-06-30 20:07:29 +02:00
Mario Zechner
578084806d [glfw] Fix up asset paths. 2024-06-26 20:24:53 +02:00
Mario Zechner
4b5102fddf [glfw] MVP 2024-06-26 20:17:08 +02:00