badlogic
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97ff156362
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[lua] Port of additive blending fix, see #1322.
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2019-04-04 14:54:39 +02:00 |
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badlogic
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2db16cc384
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[lua] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:06:50 +01:00 |
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badlogic
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72094511e3
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[lua] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:18:58 +01:00 |
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badlogic
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941a9bd685
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[runtimes] Ported fix for attachmentThreshold, see #1204.
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2018-12-04 17:25:26 +01:00 |
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badlogic
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d71d5a390e
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[lua] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
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2018-10-30 16:23:30 +01:00 |
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badlogic
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03e578642c
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[lua] Ported 0 timeScale fix, see #1194.
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2018-10-15 16:45:42 +02:00 |
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badlogic
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dc6601f1e2
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[lua] Fixes #1195, events on higher tracks did not fire.
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2018-10-15 15:25:50 +02:00 |
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badlogic
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d8c5427ef2
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[lua] Minor clean up.
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2018-09-11 16:40:05 +02:00 |
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badlogic
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44dd0cfa2b
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[lua] Ported holdPrevious in AnimationState. See #1169.
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2018-09-11 16:11:40 +02:00 |
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badlogic
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3e8cb852bb
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[lua] Ported addition of uniform/compressed IK and rotation fix.
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2018-08-23 15:47:50 +02:00 |
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badlogic
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84dcd6ba25
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[lua] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 15:01:20 +02:00 |
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badlogic
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e406c140be
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Merge branch '3.6' into 3.7-beta
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2018-06-08 13:43:58 +02:00 |
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badlogic
|
681584056b
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[runtimes] Back ported fix for #1119 to 3.6.
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2018-06-08 13:40:38 +02:00 |
|
badlogic
|
71a50183c7
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[lua] Manually merged PR #1103.
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2018-06-07 17:26:37 +02:00 |
|
badlogic
|
0f7b813c38
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[lua] Ported fix for #1119
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2018-06-07 16:57:31 +02:00 |
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badlogic
|
eb69071a0a
|
Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
|
6c18d55d94
|
[lua] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:36:23 +02:00 |
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badlogic
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e5c21658b8
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[lua] Port fix to AnimationState, see #1092
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2018-03-28 14:11:04 +02:00 |
|
badlogic
|
54e99f1454
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[lua] Ported additive blending, see #1060, see #1029
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2018-01-29 15:37:13 +01:00 |
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badlogic
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b5e5d4aabb
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[lua] Fix for #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:13:22 +01:00 |
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badlogic
|
bb23c5e25c
|
[lua] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:41:28 +02:00 |
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badlogic
|
eca798931b
|
[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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badlogic
|
c6fefe8fa0
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[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
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2017-06-27 16:15:23 +02:00 |
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badlogic
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2a973da308
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[lua] Ported Animation/Timeline changes
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2017-06-14 14:59:24 +02:00 |
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badlogic
|
3e8f3be0e4
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[lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 11:01:04 +02:00 |
|
badlogic
|
55df62ce5f
|
[lua] Ported Animation State changes, see #908
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2017-05-24 13:25:23 +02:00 |
|
badlogic
|
38588b8895
|
[lua] Ported animation state changes.
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2017-05-19 12:28:06 +02:00 |
|
badlogic
|
c7ca217d52
|
[lua] Ported AnimationState change
|
2017-04-10 15:46:40 +02:00 |
|
badlogic
|
76f8d683fa
|
[lua] Fixed dipping fix
|
2017-04-10 12:11:33 +02:00 |
|
badlogic
|
4a3a18eef4
|
[lua] Ported dipping problem fix, see #867
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2017-04-06 15:12:46 +02:00 |
|
badlogic
|
744230359b
|
[lua] Closes #823, accessed global instead of property
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2017-01-24 09:23:32 +01:00 |
|
badlogic
|
2be667dd62
|
[lua] Fix for clearTracks, see #805
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2016-12-15 13:48:54 +01:00 |
|
badlogic
|
4a0ef931c0
|
[lua] Fixed method name typo, closes #799
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2016-12-08 13:29:19 +01:00 |
|
badlogic
|
168186f170
|
[lua] Fix modulo usage in AnimationState, closes #798
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2016-12-08 13:24:39 +01:00 |
|
badlogic
|
aba6a4b74c
|
[lua] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
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2016-12-06 13:47:10 +01:00 |
|
badlogic
|
8e9d54b3ad
|
[lua] Ported latest AnimationState changes. See #792
|
2016-12-02 15:42:31 +01:00 |
|
badlogic
|
7c59ef2f09
|
[lua] Fix for rotation timelines in AnimationState
|
2016-11-29 13:18:55 +01:00 |
|
badlogic
|
61c5c8f7a1
|
[lua] Ported latest AnimationState changes
|
2016-11-28 16:40:38 +01:00 |
|
badlogic
|
c0908f19ed
|
[lua] Ported AnimationState changes
|
2016-11-24 13:01:14 +01:00 |
|
badlogic
|
2e252783a7
|
[lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment
|
2016-11-21 13:53:03 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
NathanSweet
|
c0fdc454a2
|
Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
|
2016-10-15 23:45:16 +02:00 |
|
NathanSweet
|
7a18f0818c
|
Every space in its place! (tm)
(whitespace clean up)
|
2016-10-15 23:15:41 +02:00 |
|
badlogic
|
5aa27771c3
|
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
|
Matthew
|
db2190e7db
|
[LUA] AnimationState trackCount bugfixes (#466)
* resolved conflict
* made trackCount keep count, not maximum track index.
|
2016-06-17 20:11:41 +02:00 |
|
NathanSweet
|
27270a5781
|
Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
|
2015-04-24 21:33:24 +02:00 |
|
NathanSweet
|
81ae526a7b
|
Meshes, FFD and skinning for spine-lua.
|
2014-05-23 12:37:55 +02:00 |
|
NathanSweet
|
2e266127a0
|
Carry over remaining time when playing queued animations.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2633
|
2014-05-15 20:11:09 +02:00 |
|
NathanSweet
|
381ce3284a
|
Fixed track entry mix not defaulting to 1.
|
2014-04-24 19:53:11 +02:00 |
|
NathanSweet
|
26e4fb0d74
|
License header update.
2 -> 2.1 (clearer how permission is granted, formatting).
|
2014-04-23 12:04:43 +02:00 |
|