Mario Zechner
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8eb9ba957b
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[ts] Update main dependencies, add formatting script, add Biome for linting, temporary commit
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2025-07-15 23:56:33 +02:00 |
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Davide Tantillo
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a2547097c2
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[ts] Port to 4.3 (WIP)
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2025-05-29 17:35:17 +02:00 |
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Mario Zechner
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8b5adfadb6
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/ConstraintData.java
# spine-ts/spine-pixi-v8/src/index.ts
# spine-unity/Modules/com.esotericsoftware.spine.lwrp-shaders/LICENSE.md
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2025-05-26 13:54:02 +02:00 |
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Mario Zechner
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97d49b37b7
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License header update
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2025-05-26 13:24:06 +02:00 |
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Nathan Sweet
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9b596c3856
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-unity/Assets/Spine/package.json
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2025-05-21 10:29:28 -04:00 |
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Davide Tantillo
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67a965b633
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[ts] Removed global declarations from require-shim files. Closes #2847.
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2025-05-14 17:34:08 +02:00 |
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Davide Tantillo
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e9883a86b9
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[ts] Formatting.
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2025-05-13 12:23:41 +02:00 |
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Davide Tantillo
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6e4162d093
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[ts][phaser] Fix texture fetching with loader path set. Closes #2845.
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2025-05-13 12:15:06 +02:00 |
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Nathan Sweet
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dafafca942
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Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
# spine-ts/package.json
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2025-04-23 11:59:55 -04:00 |
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Davide Tantillo
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15766e8ef2
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[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
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2025-04-23 17:06:06 +02:00 |
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Davide Tantillo
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62b5fc9e86
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[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
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2025-04-23 12:26:32 +02:00 |
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Davide
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b2c12b9d06
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[ts][phaser-v3][phaser-v4] New runtime for phaser-v4. Moved phaser to phaser-v3 (#2815)
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2025-04-16 17:01:53 +02:00 |
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