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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 22:34:53 +08:00
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7,949 Commits 17 Branches 33 Tags
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5 Commits

Author SHA1 Message Date
Mario Zechner
5f9f684408 [godot] Register signal handlers before queuing animations. 2023-03-03 12:06:37 +01:00
Mario Zechner
55b6f43d9b [godot] Added mesh based renderer, slower than cavvas_item_add_triangle_array due to no batching. 2023-02-17 11:17:15 +01:00
Mario Zechner
e545a11315 [godot] Update scenes with more default data. 2022-11-29 09:32:21 +01:00
Mario Zechner
a18fc31041 [godot] Use .spine-json extension instead of .json, see #2134 2022-09-26 10:41:26 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00
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