21 Commits

Author SHA1 Message Date
Ivan Popelyshev
720b9c316b Single precision: Backport from pixi-spine (#964) 2017-08-04 17:14:55 +02:00
badlogic
40010cb228 [ts] Fixed SwirlEffect 2017-06-21 16:08:17 +02:00
badlogic
5aebd65c01 [ts][webgl] Added VertexEffect, SwirlEffect and JitterEffect, and implemented it in WebGL SkeletonRenderer. SwirlEffect is a bit broken.. 2017-06-21 15:43:54 +02:00
badlogic
2b4c2bcf94 [ts][webgl][widget] Fixed WebGL context loss in WebGL and widget backend. See CHANGELOG for details. 2017-04-18 15:37:44 +02:00
badlogic
b043a0b967 [ts] Ported ConvexDecomposer 2017-04-11 15:06:28 +02:00
badlogic
9eb42b65f2 [ts] Added 2 color tinting support, made it default, barely a performance difference. You can disable it via the constructors of SceneRenderer, SkeletonRenderer and PolygonBatcher, depending on which level of granularity you use. Also fixed performance issue submitting geometry as STATIC_DRAW instead of DYNAMIC_DRAW. Fixed another performance issue regarding size of buffer data that's being updated. 2017-02-24 15:00:30 +01:00
badlogic
969ae94f9d [ts] Finished porting new AnimationState, works as intended 2016-10-25 11:26:14 +02:00
badlogic
787af5c8f8 [ts] Port of new AnimationState, needs testing 2016-10-24 13:32:58 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
NathanSweet
7a18f0818c Every space in its place! (tm)
(whitespace clean up)
2016-10-15 23:15:41 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
0d85cfeaaf [ts] Closes #713, the latest TS 2.0.3 version of ArrayLike makes both the length and indexer read-only. Added our own ArrayLike to utils, works as intended 2016-10-03 15:37:57 +02:00
badlogic
73b5617b81 [ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU 2016-09-03 01:13:02 +02:00
badlogic
8faba2cdec [ts] Demos, a never ending story 2016-09-03 00:00:06 +02:00
badlogic
e5032250bc [ts] Getting close to being done with demos 2016-09-01 17:12:50 +02:00
badlogic
348b11e275 [ts] More demo work 2016-09-01 14:46:36 +02:00
badlogic
a69aec8a76 [ts] Added various helper classes to make writing demos easier 2016-08-24 15:58:31 +02:00
badlogic
ef4b04756c [ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test 2016-08-23 14:11:45 +02:00
badlogic
55795ac3e0 [ts] Closes #677, closes #678. IKConstraintData.mix wasn't parsed properly in SkeletonJson. Widget has to apply skin before calculating setup pose bounds 2016-08-22 13:14:58 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00