25 Commits

Author SHA1 Message Date
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Davide Tantillo
a46174b88b [ts] Transform constraints alignment from reference runtime. 2025-04-04 13:01:01 +02:00
Davide Tantillo
4eeb2b62cb [ts] Port of Transform constraint property mapping. 2025-04-01 15:22:16 +02:00
Davide Tantillo
09f742d7c6 [ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline 2024-05-16 17:38:20 +02:00
Davide Tantillo
24dc328b15 [ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline. 2024-04-16 13:07:08 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes). 2024-03-28 17:17:50 +01:00
Mario Zechner
be767b21ea [ts] Port latest physics changes. 2024-03-19 09:58:07 +01:00
Mario Zechner
bd1acdc1d6 [ts] Scale gravity/wind when loading skeleton, see #2446 2024-01-16 12:16:05 +01:00
Mario Zechner
b8f3a8b8ae [ts] Fix SkeletonJson physics constraints and timelines parsing. 2023-12-19 15:09:48 +01:00
Mario Zechner
9d4d86ced3 [ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407 2023-11-06 12:42:00 +01:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
386ad25ebc [ts] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be, fix VertexAttachment.timlineAttachment typo. 2022-06-22 14:08:28 +02:00
Mario Zechner
e4372e5329 [ts] Enable TS strict mode. Closes #2058 2022-04-07 21:24:48 +02:00
Mario Zechner
ced0771c37 [ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-core/src/Slot.ts
#	spine-ts/spine-core/src/attachments/MeshAttachment.ts
#	spine-ts/spine-core/src/attachments/RegionAttachment.ts
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2021-12-15 15:09:03 +01:00
Mario Zechner
44e34cb264 [ts] Fixes #2003, ensure all fields are initialized as per reference implementation. 2021-12-15 15:00:19 +01:00
Mario Zechner
ab4cdcacbf [ts] Fix incorrect imports, update version to 4.1.1 2021-10-14 16:09:57 +02:00
Mario Zechner
49f039fb6a [ts] Fixed JSON parsing of SequenceTimeline 2021-10-13 23:53:13 +02:00
Mario Zechner
81927051ff [ts] Port of sequence attachments, see #1956
SkeletonJson parsing of sequence timelines incomplete. Untested.
2021-10-13 01:14:58 +02:00
Nathan Sweet
96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 2021-09-24 18:18:19 -10:00
badlogic
a884dd4c0d [ts] Inline source maps, fix Downloader for raw data URIs. 2021-09-17 02:29:08 +02:00
Mario Zechner
cd83e9ad35 [ts] Fix typo in SkeletonJson.ts. 2021-09-14 02:04:38 +02:00
Nathan Sweet
dc9a6ebe7f [as3][c][cpp][csharp][libgdx][lua][ts] Fixed loading transform constraint timelines from JSON data.
* Fixed SkeletonJson not allocating enough memory for curves (maximum of 6 curves/key, not 4). Fixes email: FMfcgzGkbDfvckWcFxWlsTWzFhMXsTDw
* Removed SkeletonData and Skeleton methods: findBoneIndex, findSlotIndex. Bones and slots have an index field that should be used instead.
* Removed SkeletonData and Skeleton methods: find*ConstraintIndex. Only SkeletonJson needed these, they don't need to be in the public API.
* Used a local for number of frames where it was used many times.
2021-09-12 18:15:19 -06:00
Mario Zechner
39df4c7cbb [ts] Formatter pass 2021-08-27 17:24:18 +02:00
Mario Zechner
474dae82a0 ES2015 modulification of spine-ts core. 2021-08-20 16:24:10 +02:00