Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Davide Tantillo
a46174b88b
[ts] Transform constraints alignment from reference runtime.
2025-04-04 13:01:01 +02:00
Davide Tantillo
4eeb2b62cb
[ts] Port of Transform constraint property mapping.
2025-04-01 15:22:16 +02:00
Davide Tantillo
09f742d7c6
[ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline
2024-05-16 17:38:20 +02:00
Davide Tantillo
24dc328b15
[ts] Port of commit 687260a: Removed SlotData#path.
...
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline.
2024-04-16 13:07:08 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes).
2024-03-28 17:17:50 +01:00
Mario Zechner
be767b21ea
[ts] Port latest physics changes.
2024-03-19 09:58:07 +01:00
Mario Zechner
bd1acdc1d6
[ts] Scale gravity/wind when loading skeleton, see #2446
2024-01-16 12:16:05 +01:00
Mario Zechner
b8f3a8b8ae
[ts] Fix SkeletonJson physics constraints and timelines parsing.
2023-12-19 15:09:48 +01:00
Mario Zechner
9d4d86ced3
[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
2023-11-06 12:42:00 +01:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Mario Zechner
386ad25ebc
[ts] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be, fix VertexAttachment.timlineAttachment typo.
2022-06-22 14:08:28 +02:00
Mario Zechner
e4372e5329
[ts] Enable TS strict mode. Closes #2058
2022-04-07 21:24:48 +02:00
Mario Zechner
ced0771c37
[ts] Merge fix for #2003 , fix ping pong reverse in Sequencetimeline
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-12-15 15:09:03 +01:00
Mario Zechner
44e34cb264
[ts] Fixes #2003 , ensure all fields are initialized as per reference implementation.
2021-12-15 15:00:19 +01:00
Mario Zechner
ab4cdcacbf
[ts] Fix incorrect imports, update version to 4.1.1
2021-10-14 16:09:57 +02:00
Mario Zechner
49f039fb6a
[ts] Fixed JSON parsing of SequenceTimeline
2021-10-13 23:53:13 +02:00
Mario Zechner
81927051ff
[ts] Port of sequence attachments, see #1956
...
SkeletonJson parsing of sequence timelines incomplete. Untested.
2021-10-13 01:14:58 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
badlogic
a884dd4c0d
[ts] Inline source maps, fix Downloader for raw data URIs.
2021-09-17 02:29:08 +02:00
Mario Zechner
cd83e9ad35
[ts] Fix typo in SkeletonJson.ts.
2021-09-14 02:04:38 +02:00
Nathan Sweet
dc9a6ebe7f
[as3][c][cpp][csharp][libgdx][lua][ts] Fixed loading transform constraint timelines from JSON data.
...
* Fixed SkeletonJson not allocating enough memory for curves (maximum of 6 curves/key, not 4). Fixes email: FMfcgzGkbDfvckWcFxWlsTWzFhMXsTDw
* Removed SkeletonData and Skeleton methods: findBoneIndex, findSlotIndex. Bones and slots have an index field that should be used instead.
* Removed SkeletonData and Skeleton methods: find*ConstraintIndex. Only SkeletonJson needed these, they don't need to be in the public API.
* Used a local for number of frames where it was used many times.
2021-09-12 18:15:19 -06:00
Mario Zechner
39df4c7cbb
[ts] Formatter pass
2021-08-27 17:24:18 +02:00
Mario Zechner
474dae82a0
ES2015 modulification of spine-ts core.
2021-08-20 16:24:10 +02:00