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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-09 16:48:43 +08:00
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6,607 Commits 17 Branches 33 Tags
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6 Commits

Author SHA1 Message Date
Harald Csaszar
02f87a0f9f [unity] All lit shaders now provide an additional parameter Light Affects Additive which defaults to false. This re-introduces flexibility taken away in commit aa46f411. See #1301. 2021-04-07 19:54:08 +02:00
Harald Csaszar
aa46f411ab [unity] Made all shaders (including URP and LWRP shaders) compatible with Linear Color Space. Closes #1301. 2021-03-31 20:44:45 +02:00
Harald Csaszar
bd6a4df888 [unity] Updated UPM package version numbers in package.json description files. 2021-03-04 18:42:45 +01:00
Harald Csaszar
07b7b9371c [unity] Increased UPM package versions for changes of last commit d50cdef. 2021-03-04 18:31:18 +01:00
Harald Csaszar
ac63150958 [unity] Increased URP and LWRP package version number for Unity Package Manager (for last commit's modifications). 2020-12-02 21:11:38 +01:00
Harald Csaszar
d4b29c34c7 [unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413. 2019-12-20 10:07:20 +01:00
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