Davide Tantillo
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7714942fe2
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[ts][threejs] Format with biome.
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2025-10-20 17:46:18 +02:00 |
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Davide Tantillo
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9482f60ccf
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[ts] 4.3 porting WIP.
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2025-06-20 12:00:04 +02:00 |
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Davide Tantillo
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a2547097c2
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[ts] Port to 4.3 (WIP)
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2025-05-29 17:35:17 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Davide Tantillo
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ba2c394da7
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[ts] Format fix.
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2025-04-02 22:56:10 +02:00 |
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Davide Tantillo
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457be16385
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[ts] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
Reuse the original vertices rather than clipping's triangle soup.
Removed deprecated clipping methods.
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2025-04-01 15:19:21 +02:00 |
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Davide Tantillo
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219348e7f4
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[ts][threejs] Fixed dark tint shader.
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2025-02-20 15:43:23 +01:00 |
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Davide Tantillo
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7594c959dc
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[ts][threejs] Add support for lighting and shadow. Upgraded three to 0.162.0. Added new constructor.
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2024-12-06 11:22:53 +01:00 |
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Davide Tantillo
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f3b3cb429a
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[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
Close #2503.
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2024-07-02 18:09:40 +02:00 |
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Davide Tantillo
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b4d61790f7
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[ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
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2024-06-11 15:18:26 +02:00 |
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Mario Zechner
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de6b411007
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Formatting
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2024-04-16 17:21:36 +02:00 |
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Mario Zechner
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4598da9a21
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[ts] Temporarily use Physics.update everywhere
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2023-11-26 12:58:14 +01:00 |
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Mario Zechner
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9d4d86ced3
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[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
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2023-11-06 12:42:00 +01:00 |
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Mario Zechner
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600e43de24
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Formatting
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2023-09-04 10:56:28 +02:00 |
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Mario Zechner
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8e84ad990d
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|threejs] Add logarithmic depth buffer example.
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2023-09-04 09:54:05 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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98f060b435
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[ts] Refactor how textures are stored in texture regions, fix renderers, add custom attachment WebGL example.
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2023-04-17 16:12:26 +02:00 |
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Mario Zechner
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4c8167b885
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[threejs] Fix batch capacity calculation, closes #2163
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2022-10-04 09:33:13 +02:00 |
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Mario Zechner
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5a9982b2fb
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[ts] Removed VertexEffect, see #2076
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2022-05-30 14:55:29 +02:00 |
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Mario Zechner
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e4372e5329
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[ts] Enable TS strict mode. Closes #2058
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2022-04-07 21:24:48 +02:00 |
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Mario Zechner
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78e8f637bb
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-21 19:32:37 +01:00 |
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Mario Zechner
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5365d661b6
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[ts][threejs] Update to latest THREE, fix shader compilation error in THREE 138.
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2022-03-21 19:26:29 +01:00 |
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Mario Zechner
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216423231d
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-17 11:54:49 +01:00 |
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Mario Zechner
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dd7a651144
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[ts][threejs] Allow passing material customizer to SkeletonMesh.
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2022-03-17 11:48:32 +01:00 |
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Mario Zechner
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8910544049
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-17 00:10:28 +01:00 |
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Mario Zechner
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c14cef967f
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[ts][threejs] Clipping not properly ended for all code paths.
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2022-03-17 00:07:46 +01:00 |
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Mario Zechner
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e96f3a0a98
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/.vscode/launch.json
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-08 22:06:38 +01:00 |
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Mario Zechner
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6887aa617a
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[threejs] Fix clipping not being ended, better alpha test support.
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2022-03-08 22:03:01 +01:00 |
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Mario Zechner
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7031982333
|
[threejs] Explicitely discard fragments with alpha < 0.5, closes #1985
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2022-02-02 12:12:09 +01:00 |
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Mario Zechner
|
738217f8c1
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[threejs] Explicitely discard fragments with alpha < 0.5, closes #1985
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2022-02-02 12:11:48 +01:00 |
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badlogic
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ecbe087227
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/spine-threejs/package.json
|
2021-10-20 00:10:54 +02:00 |
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badlogic
|
38cc19f16d
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[ts][threejs] Added multi-page atlas and blend modes support
Also updated to latest ThreeJS release and some clean-up.
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2021-10-20 00:09:31 +02:00 |
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Mario Zechner
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81927051ff
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[ts] Port of sequence attachments, see #1956
SkeletonJson parsing of sequence timelines incomplete. Untested.
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2021-10-13 01:14:58 +02:00 |
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Nathan Sweet
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96a998b82d
|
Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Mario Zechner
|
39df4c7cbb
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[ts] Formatter pass
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2021-08-27 17:24:18 +02:00 |
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Mario Zechner
|
bf347df8af
|
[ts] Modularized spine-threejs, removed threejs typings
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2021-08-26 14:20:27 +02:00 |
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Mario Zechner
|
474dae82a0
|
ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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