badlogic
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1a24433403
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[ts] Fixed examples to use full page size and scale animations automatically
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2016-08-19 12:18:26 +02:00 |
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badlogic
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4a657158ba
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[ts][threejs] Cleaned up example, added license headers, updated README.md
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2016-08-18 14:03:18 +02:00 |
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badlogic
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5b4af038b8
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[ts][threejs] Fixed THREE.JS integration, including z-offset against z-fighting. Tinting, blending modes and premultiplied alpha still to do.
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2016-08-18 12:33:29 +02:00 |
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badlogic
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22cc0993f7
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[ts] Added AssetManager subclasses for WebGL and Canvas backend
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2016-08-16 15:47:17 +02:00 |
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badlogic
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5ad388fe0c
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[ts] Fixed Canvas backend, updated README.md for Canvas backend
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2016-08-16 15:34:19 +02:00 |
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badlogic
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23f2a50821
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[ts] Added Canvas backend, also does meshes
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2016-08-16 12:37:53 +02:00 |
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badlogic
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847bd2a76c
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[ts] More refactoring for greater code reuse
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2016-08-16 10:41:28 +02:00 |
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badlogic
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e72c9030eb
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[ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends
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2016-08-16 10:27:50 +02:00 |
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Nathan Sweet
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698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
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2016-08-12 09:28:50 +02:00 |
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