NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
badlogic
|
eb3cb8a700
|
Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
|
2016-09-05 15:05:23 +02:00 |
|
badlogic
|
efa2f89289
|
[as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample
|
2016-07-15 12:12:02 +02:00 |
|
NathanSweet
|
f8a76c6455
|
Blend modes for all runtimes.
|
2015-04-02 14:20:20 +02:00 |
|
NathanSweet
|
c1cae3dccc
|
Better example, no PMA.
|
2014-05-21 22:40:34 +02:00 |
|
NathanSweet
|
a80cd047cf
|
Meshes, FFd and skinning for spine-as3.
|
2014-05-21 22:29:23 +02:00 |
|
NathanSweet
|
1caa8eaadd
|
Inherit scale/rotation and additive blending for spine-as3 and spine-starling.
|
2013-09-24 16:54:10 +02:00 |
|
NathanSweet
|
ab8a08c8cb
|
Missing files for last commit.
|
2013-08-03 21:25:45 +02:00 |
|
NathanSweet
|
4bed95f1b0
|
Updated spineboy to use whitespace stripped atlas and walk scales the head for testing.
|
2013-08-03 09:37:50 +02:00 |
|
NathanSweet
|
09aa13c643
|
Added Atlas and Flash rendering to spine-as3.
|
2013-05-04 11:41:49 +02:00 |
|