Harald Csaszar
c4aebc14ab
[csharp][unity] Performed some exposed list optimizations by using added method EnsureSize which does not zero excess entries. Closes #2436 .
2025-11-17 19:51:10 +01:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Harald Csaszar
01b8c06800
[csharp] Code cleanup: replaced var with explicit type names.
2023-01-10 13:03:56 +01:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Nathan Sweet
963da7561e
[csharp] Code style update.
...
* `else` on same line as `if` brace.
* `var` only when the type is shown.
* Removed unnecessarily locals, eg `var events = this.events; var eventsItems = events.Items;`.
* Don't indent `case`.
* ExposedList for EventQueue just so iteration can use array indexing.
* EventQueue, inner members (struct/enum) after methods.
* No braces for single line `if/else/for`.
* Removed comments noting ref impl code, eg `// abc.setSize(xyz);`.
* Removed comments that didn't add to what the code shows, eg `// Pooling`.
* Removed comments not in ref impl about implementation details, eg `// nextTrackLast == -1 ...`.
* Removed commented code we are not using.
* Use local with list.Items when iterating.
2021-05-31 01:26:41 -04:00
badlogic
b67bf992a0
Single bone IK fix and license header update. Closes #1580 , closes #1581 .
2019-12-20 12:20:46 +01:00
NathanSweet
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
badlogic
7f7e5f0fec
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
badlogic
a29dbcaf97
[monogame] Upgraded to latest MonoGame version, fixed y-flipping in example.
2019-04-11 16:16:25 +02:00
pharan
a5eed13591
[csharp] Some cleanup.
2017-10-19 16:15:27 +08:00
badlogic
791d813bf1
[cs][xna] Fixed tint black, see #1003 . Opened up Triangulator and SkeletonClipping for debug rendering.
2017-10-13 14:12:57 +02:00
pharan
61d9f729d6
[csharp] New labeled goto convention. For https://github.com/EsotericSoftware/spine-runtimes/issues/1002
2017-09-26 21:39:05 +08:00
pharan
4abea9e4ad
[csharp] Reduce access to internal methods.
2017-08-23 18:49:27 +08:00
badlogic
1535906511
[csharp] Fixed bug in triangulator, closes #937 .
2017-07-21 16:46:45 +02:00
badlogic
a5d2519f86
[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
2017-07-21 15:54:55 +02:00
John
cb134ef279
[csharp] Fix Triangulator. Labeled break port.
2017-05-24 19:13:15 +08:00
badlogic
5b691065bf
[csharp] Fixed memory leak in Triangulator
2017-05-04 14:18:51 +02:00
pharan
4c043c0eb6
[csharp] Minor formatting changes.
2017-04-30 21:33:44 +08:00
badlogic
c542fb3d91
[csharp] Separated triangulation and convex decomposition
2017-04-21 10:46:02 +02:00