Mario Zechner
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4239af0a1a
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[godot] Fix up formatter.
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2022-05-31 12:29:25 +02:00 |
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Mario Zechner
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b96db92250
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[godot] Fixes for latest Godot master commits.
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2022-05-05 15:26:16 +02:00 |
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badlogic
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323a8b9299
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[godot] Fix SpineAnimationTrack and SpineSlotNode for 4.x
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2022-04-27 14:54:23 +02:00 |
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badlogic
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4c417dd2c2
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[godot] Rework invalidation of native spine objects, add unit test.
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2022-04-26 23:34:57 +02:00 |
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badlogic
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e807ef406c
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[godot] Prepare all classes for proper native object handling based on signals.
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2022-04-26 17:04:00 +02:00 |
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badlogic
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5cd4b1410b
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[godot] Better scrubbing of SpineAnimationTrack, exposed more TrackEntry properties, fixes.
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2022-04-25 22:22:12 +02:00 |
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Mario Zechner
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ccc43a3864
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[godot] 4.x compatibility.
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2022-04-21 02:40:26 +02:00 |
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Mario Zechner
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ca0d9ad740
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[godot] Clean-up SpineSkeleton.
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2022-04-19 18:52:22 +02:00 |
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Mario Zechner
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676a7443dd
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[godot] Clean-up SpinePathConstraintData, rename common.h
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2022-04-19 17:39:58 +02:00 |
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