Harald Csaszar
f26b12821e
Merge branch '4.0' into 4.1-beta
2022-05-24 16:37:15 +02:00
Harald Csaszar
86116f7b2d
[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
2022-05-23 16:30:05 +02:00
Mario Zechner
1a1b551e8b
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Harald Csaszar
3250e74e26
[csharp][unity] Port sequence attachment. See #1956 . Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
Harald Csaszar
aa46f411ab
[unity] Made all shaders (including URP and LWRP shaders) compatible with Linear Color Space. Closes #1301 .
2021-03-31 20:44:45 +02:00
Harald Csaszar
d62b68097e
[unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9.
2020-11-16 21:23:55 +01:00
Harald Csaszar
407c591a2c
[csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons.
2020-11-12 19:34:21 +01:00
Harald Csaszar
ec46ea437a
[unity] Updated example scene skeleton assets for URP and LWRP shader extension packages.
2020-10-23 15:27:29 +02:00
Harald Csaszar
d18f64c734
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413 .
2019-12-20 10:08:21 +01:00