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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-22 02:06:03 +08:00
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6,900 Commits 17 Branches 33 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
Harald Csaszar
1f76074e62 [unity] Added hint about RectTransform bounds to "Skeleton Graphic" example scene to prevent problems. 2021-01-18 18:31:07 +01:00
Harald Csaszar
daa2a76b3a [unity] Fixed Getting Started/4 Object Oriented Sample to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See #1628. 2020-03-10 12:41:51 +01:00
Harald Csaszar
3d7a4b3c05 [unity] Cleaned up and re-serialized all Spine Examples example scenes in regards to problems with recent Unity versions (some assets did not display due to serialization differences / auto update problems). 2020-02-26 20:45:20 +01:00
Harald Csaszar
572560d313 [unity] Updated Hero skeleton assets to new combined one with sword and morning star skins. Added example scene "SkeletonUtility Platformer HingeChain Physics" for demonstration of hinge chain physics. 2019-11-20 14:33:35 +01:00
pharan
0aa617c44a [unity] Updated some example scenes, code and assets. 2018-12-27 21:49:19 +08:00
pharan
de543b2cfc [unity] Update 3.7 examples. 2018-12-10 02:32:51 +08:00
pharan
a23477aa06 [unity] Update examples. 2018-06-08 01:50:00 +08:00
pharan
99166771e5 [unity] Update Basic Platformer example. 2018-04-18 07:30:47 +08:00
pharan
207d51ae93 [unity] Update Examples. 2018-04-17 08:05:46 +08:00
pharan
1606933335 [unity] Rename Examples to Spine Examples 2018-02-11 18:13:52 +08:00
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