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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-12 01:58:45 +08:00
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3,027 Commits 17 Branches 33 Tags
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4 Commits

Author SHA1 Message Date
badlogic
41f2e206d6 [xna] Added clipping to SkeletonMeshRenderer, doesn't quite work yet 2017-04-19 16:35:26 +02:00
badlogic
cd788ebbba [csharp] Refactored SkeletonClipping, spits out vertices and uvs separately so it can be easily reused in XNA and Unity 2017-04-19 15:38:51 +02:00
badlogic
4cd5ccc5b8 [csharp] Fixed port of ConvexDecomposer, SkeletonClipping 2017-04-19 15:15:37 +02:00
badlogic
63c3a48014 [csharp] Added clipping attachment, loading and subs for clipping code 2017-04-19 14:14:09 +02:00
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