Nathan Sweet
9424018102
[ts][player] Added viewport.clip and ResizeMode.FitClip.
2025-04-10 16:15:00 -04:00
Nathan Sweet
1139e6ccd6
[ts] Use double quotes in dev* for Windows.
2025-04-10 14:58:15 -04:00
Nathan Sweet
b1bdfa7b3e
[ts] Use double quotes in dev* for Windows.
2025-04-10 14:57:34 -04:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
...
- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Davide Tantillo
a46174b88b
[ts] Transform constraints alignment from reference runtime.
2025-04-04 13:01:01 +02:00
Davide Tantillo
ba2c394da7
[ts] Format fix.
2025-04-02 22:56:10 +02:00
Davide Tantillo
4eeb2b62cb
[ts] Port of Transform constraint property mapping.
2025-04-01 15:22:16 +02:00
Davide Tantillo
457be16385
[ts] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
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Reuse the original vertices rather than clipping's triangle soup.
Removed deprecated clipping methods.
2025-04-01 15:19:21 +02:00
Davide Tantillo
8711e55672
[ts] Small refactor alignment with reference runtime.
2025-04-01 14:40:11 +02:00
Davide Tantillo
e9ffad91c5
[ts][phaser] Add inline loading example to the examples list.
2025-03-14 16:44:29 +01:00
Davide Tantillo
5f28cae564
[ts][phaser] Add inline loading example for Phaser.
2025-03-14 16:42:58 +01:00
Davide Tantillo
9ae2b732c0
[ts] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786 .
2025-03-14 09:31:22 +01:00
Davide Tantillo
18d30af5a9
[ts] Release 4.2.76
2025-03-12 10:40:45 +01:00
Davide Tantillo
67488d7c95
[ts][phaser] Fix wrong type definition.
2025-03-12 10:36:48 +01:00
Nathan Sweet
56823c5ca5
Use timekeeper delta.
2025-03-08 11:39:25 -04:00
Davide Tantillo
9ecbee794b
[ts] Release 4.2.75
2025-03-05 12:37:46 +01:00
Davide Tantillo
0f8a707b48
[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
2025-03-05 12:31:10 +01:00
Nathan Sweet
b4a563b7ce
Typo in error message.
2025-03-04 12:50:37 -04:00
Davide Tantillo
219348e7f4
[ts][threejs] Fixed dark tint shader.
2025-02-20 15:43:23 +01:00
Davide Tantillo
9f819b3872
[ts] Release 4.2.74
2025-02-20 12:58:57 +01:00
Davide Tantillo
da1ab49291
[ts][pixi-v8] Fix currentClippingSlot not reset. Close #2757 .
2025-02-20 12:56:12 +01:00
Davide Tantillo
bd1b98fe97
[ts] Release 4.2.73
2025-02-13 11:58:59 +01:00
Davide Tantillo
9d168a94ff
[ts][player] Fixed not working examples.
2025-02-13 11:52:20 +01:00
Davide Tantillo
6792bc72c1
[ts][player] Fix state.setAnimation and player.setViewport not working on success callback.
2025-02-13 11:52:01 +01:00
Davide Tantillo
ab4add3db6
[ts] Release 4.2.72
2025-02-06 11:09:17 +01:00
Davide Tantillo
2d6c5381e9
[ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729 .
2025-02-06 09:36:50 +01:00
Davide Tantillo
06f6e1473c
[ts][phaser] Updated ts example spine-phaser dependency to fix pma issue.
2025-01-30 15:02:07 +01:00
Davide Tantillo
f8bcbb3e59
[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-29 17:53:33 +01:00
Davide Tantillo
9fb49c2166
[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734 .
2025-01-28 16:13:28 +01:00
Davide Tantillo
01d676f53e
[ts][phaser] BoundsProviders can now consider clipping attachments.
2025-01-27 15:10:42 +01:00
Davide Tantillo
8f84f8daa5
[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
2025-01-27 15:10:25 +01:00
Davide Tantillo
3685fa7e35
[ts] Skeleton.getBoundsRect can now consider clipping attachments.
2025-01-27 15:00:43 +01:00
Davide Tantillo
7761e68269
[ts] Release 4.2.71
2025-01-24 17:30:55 +01:00
Davide Tantillo
c6ffb37250
[ts][pixi-v7][pixi-v8] Add removeSlotObjects to remove all slot objects. Closes #2696 .
2025-01-24 15:45:24 +01:00
Davide Tantillo
b443dd1e29
[ts][pixi-v7][pixi-v8] Add missing jsdoc.
2025-01-24 15:17:33 +01:00
Davide Tantillo
6f8ed12686
[ts][pixi-v7] Add option to sync attachment visibility to slot object. See #2731 .
2025-01-24 14:47:12 +01:00
Davide Tantillo
2c00d8683a
[ts][pixi-v8] Add option to sync attachment visibility to slot object. See #2731 .
2025-01-24 14:36:44 +01:00
Davide Tantillo
7e1de838d2
[ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729 .
2025-01-24 11:34:48 +01:00
Davide Tantillo
9f3431e7a0
[ts][pixi-v7][pixi-v8] Atlas url query params are copied to png url. Closes #2732 .
2025-01-24 11:18:23 +01:00
Mario Zechner
518fe48583
Formatting
2025-01-07 08:17:58 +01:00
Davide Tantillo
1f0ed7547f
[ts] Release 4.2.70
2024-12-18 14:30:13 +01:00
Mat Groves
50e3b405b5
[ts][pixi-v8] Fix: pixi v8 bug in validate renderables ( #2717 )
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* Update SpinePipe.ts
* fix a little spine issue
2024-12-18 14:23:36 +01:00
Davide Tantillo
3514e2070b
ts] Release 4.2.69
2024-12-14 23:14:44 +01:00
Davide Tantillo
6b44f22d83
[ts][player] Restored missing css in build
2024-12-14 23:05:10 +01:00
Davide Tantillo
007f39f519
[ts] Release 4.2.68
2024-12-10 14:23:46 +01:00
Davide Tantillo
7e92141215
[ts] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705 .
2024-12-10 14:14:21 +01:00
Mario Zechner
d1117b8248
Formatting
2024-12-09 14:52:06 +01:00
Davide Tantillo
a4b5605921
[ts][pixi-v7] Run tsfmt
2024-12-06 16:40:29 +01:00
Davide Tantillo
a905b92e79
[ts][pixi-v7] Prevent always setup pose rendering for the first frame as did in 6ab5ddf9 for pixi-v8.
2024-12-06 16:36:28 +01:00