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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-20 16:56:43 +08:00
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2,366 Commits 18 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
badlogic
05551e9b16 [ts] Closes #738, remove trailing whitespace 2016-10-20 14:48:13 +02:00
badlogic
bf5f0d808e [ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet 2016-10-17 13:48:12 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
b4788a6c42 [ts] Fixed RegionAttachment#setRegion, now actually sets the region property. Fixed up WebGL example 2016-09-26 10:58:30 +02:00
badlogic
ef4b04756c [ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test 2016-08-23 14:11:45 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
badlogic
847bd2a76c [ts] More refactoring for greater code reuse 2016-08-16 10:41:28 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00
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