Ivan Popelyshev
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d55724a1b5
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Make let not var (#1298)
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2019-03-08 16:36:05 +01:00 |
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badlogic
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19fdea7d80
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[ts] Fix path constraint for when path length is NaN. See #1230.
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2018-12-17 15:21:59 +01:00 |
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badlogic
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72d6be6a21
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[ts] Port of fix for tangents at position 0 in PathConstraint. See #1198.
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2018-10-26 17:18:05 +02:00 |
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badlogic
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2e4d3a1808
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[ts] port of PathConstraint changes, see #1109.
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2018-05-04 14:07:13 +02:00 |
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badlogic
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bcc7da56d2
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[ts] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:09:42 +02:00 |
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badlogic
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84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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fcade28c7a
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[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
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2017-01-25 16:55:39 +01:00 |
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badlogic
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231bd26313
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[ts] Fixed Path/TransformConstraint handling of reflection
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2016-11-07 13:54:49 +01:00 |
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badlogic
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71702a451a
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[ts] Updated spine-ts build
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2016-10-17 14:16:30 +02:00 |
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badlogic
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bf5f0d808e
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[ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet
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2016-10-17 13:48:12 +02:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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badlogic
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5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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2016-10-13 15:12:05 +02:00 |
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Nathan Sweet
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698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
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2016-08-12 09:28:50 +02:00 |
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