13 Commits

Author SHA1 Message Date
Ivan Popelyshev
d55724a1b5 Make let not var (#1298) 2019-03-08 16:36:05 +01:00
badlogic
19fdea7d80 [ts] Fix path constraint for when path length is NaN. See #1230. 2018-12-17 15:21:59 +01:00
badlogic
72d6be6a21 [ts] Port of fix for tangents at position 0 in PathConstraint. See #1198. 2018-10-26 17:18:05 +02:00
badlogic
2e4d3a1808 [ts] port of PathConstraint changes, see #1109. 2018-05-04 14:07:13 +02:00
badlogic
bcc7da56d2 [ts] Fix PathConstraint length spacing for zero length bones. See #1023. 2017-10-20 11:09:42 +02:00
badlogic
84fe30a2bf [runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957 2017-07-31 11:29:03 +02:00
badlogic
fcade28c7a [ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well. 2017-01-25 16:55:39 +01:00
badlogic
231bd26313 [ts] Fixed Path/TransformConstraint handling of reflection 2016-11-07 13:54:49 +01:00
badlogic
71702a451a [ts] Updated spine-ts build 2016-10-17 14:16:30 +02:00
badlogic
bf5f0d808e [ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet 2016-10-17 13:48:12 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00