Mario Zechner
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d12b15ca8d
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[csharp] Format all source code using formatters/.editorconfig
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2021-08-18 18:59:53 +02:00 |
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Harald Csaszar
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16e02fdad6
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[xna] Changed SkeletonDebugRenderer bone color attributes to public so that they can be modified by users.
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2020-10-19 14:35:31 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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d950da644f
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[xna] More clipping debugging
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2017-07-21 16:12:34 +02:00 |
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badlogic
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4b93db20fd
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[xna] Also draw decomposed convex clipping polygons
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2017-07-21 15:59:43 +02:00 |
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badlogic
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a5d2519f86
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[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
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2017-07-21 15:54:55 +02:00 |
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