badlogic
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88aaa7e70c
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[ts][player] Handle fullscreen changes on mobile correctly.
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2018-11-22 16:49:47 +01:00 |
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badlogic
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980ae773d3
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[ts][player] Popup stays within bounds of player.
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2018-11-22 15:53:44 +01:00 |
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badlogic
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30bd8ac751
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[ts][player] Fixed canvas style to use display: block, because CSS was made by sadists.
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2018-11-19 15:15:21 +01:00 |
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badlogic
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44552cd809
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[ts] Rebuild artifacts.
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2018-11-15 15:56:38 +01:00 |
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badlogic
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bd56277432
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[ts][player] Fixed hover detection.
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2018-11-15 14:39:28 +01:00 |
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badlogic
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c95af40579
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Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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2018-11-15 10:58:30 +01:00 |
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badlogic
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94eec340c4
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[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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2018-11-14 14:29:27 +01:00 |
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badlogic
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bf29fcee11
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[ts][player] Cleaned up and documented config object. Added separate .css file for player styles.
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2018-11-08 17:38:19 +01:00 |
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badlogic
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49ba1d2bd9
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[ts][player] Added controllable bones to player.
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2018-11-08 16:00:23 +01:00 |
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badlogic
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5bd37ca739
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Added almost all player features for V1, missing mouse/touch zoom and pan and controllable bones.
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2018-11-07 18:03:37 +01:00 |
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badlogic
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c0f1f24a34
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[ts][widget] First iteration of new Spine Player complete.
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2018-11-02 16:59:48 +01:00 |
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badlogic
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11f00040f5
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Slider, loading done.
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2018-11-02 10:14:15 +01:00 |
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badlogic
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d1622c0dab
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Beginnings of a Spine player that's more advanced than the existing widget.
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2018-11-01 15:51:03 +01:00 |
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