9 Commits

Author SHA1 Message Date
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
NathanSweet
7a18f0818c Every space in its place! (tm)
(whitespace clean up)
2016-10-15 23:15:41 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
0e59f99956 [ts] Removed demo assets, we now load from the server (using CORS). Enabled PMA for all demos, rewired some assets 2016-08-31 11:56:30 +02:00
badlogic
830a2ad040 [ts] Added playback controls to demos 2016-08-26 11:29:02 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
badlogic
847bd2a76c [ts] More refactoring for greater code reuse 2016-08-16 10:41:28 +02:00
badlogic
e72c9030eb [ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends 2016-08-16 10:27:50 +02:00