badlogic
|
bd665df1d3
|
[cpp] Cleaned up API.
|
2018-03-05 16:58:12 +01:00 |
|
badlogic
|
e4a029e1a7
|
[cpp] Added VertexEffect.
|
2018-03-05 16:08:17 +01:00 |
|
badlogic
|
9ceec41432
|
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
|
2018-03-05 14:32:09 +01:00 |
|
badlogic
|
99d3e15a18
|
[cpp] Fixed all the things by calloc'ing instead of allocing...
|
2018-02-26 16:34:43 +01:00 |
|
badlogic
|
7a18b81226
|
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
|
2018-02-23 15:45:45 +01:00 |
|
badlogic
|
6e8f0eaa27
|
[cpp] More SkeletonBinary fixes.
|
2018-02-22 17:02:59 +01:00 |
|
badlogic
|
a8fd3e14be
|
[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
|
2018-02-22 15:31:28 +01:00 |
|
badlogic
|
ed7dc4ea93
|
[cpp] Added preliminary SFML backend, fixed up a few APIs.
|
2018-02-21 17:52:56 +01:00 |
|
badlogic
|
2137dddf3b
|
[sfml] Added cpp backend, refactored build.
|
2018-02-05 13:52:37 +01:00 |
|