Mario Zechner
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7461b08f36
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[cocos2dx] Fix name clash with SkeletonRenderer, closes #2643
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2024-10-01 14:09:16 +02:00 |
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Mario Zechner
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da3d1cd4b3
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[cocos2dx] Closes #2501, batch command needs to be created after two color tint vertex colors have been set.
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2024-05-02 14:31:21 +02:00 |
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Mario Zechner
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e7b47f64f3
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[cocos2dx] Add physics example
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2024-04-09 12:32:17 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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96c0842021
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[cpp] Backport of some 4.2 changes to enable Flutter runtime in 4.1
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2023-02-17 14:25:41 +01:00 |
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Mario Zechner
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927fd637f0
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[cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166.
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2022-10-03 14:50:25 +02:00 |
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Mario Zechner
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4bba3f1822
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Merge branch '4.0' into 4.1
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2022-07-18 14:10:10 +02:00 |
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Mario Zechner
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ee1c698197
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[cocos2dx] Removed VertexEffect, see #2076
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2022-05-30 14:30:36 +02:00 |
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Mario Zechner
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a963642e47
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[cocos2dx] Unify example to single project for both cocos2d-x v3 and v4
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2022-03-25 21:57:30 +01:00 |
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