31 Commits

Author SHA1 Message Date
badlogic
ca074364c5 [ts] Fixed first frame setup pose reset in all timeline implementations 2016-11-03 11:07:42 +01:00
badlogic
0b7a3339ac [ts] Ported last minute AnimationState changes 2016-11-01 14:55:11 +01:00
NathanSweet
3726fef187 [spine-ts] Rebuilt files. 2016-10-30 23:09:23 +01:00
NathanSweet
c6cc8847ae [spine-ts] Fixed copy/paste bug when firing listeners. 2016-10-30 23:06:50 +01:00
badlogic
42bb22d3c0 [ts] Fixes to demos, rotation special cases are a bit wonky still :D 2016-10-24 17:04:03 +02:00
badlogic
a4fcc0cdbf [ts] And another fix for args... 2016-10-24 15:14:09 +02:00
badlogic
787af5c8f8 [ts] Port of new AnimationState, needs testing 2016-10-24 13:32:58 +02:00
badlogic
71702a451a [ts] Updated spine-ts build 2016-10-17 14:16:30 +02:00
badlogic
bf5f0d808e [ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet 2016-10-17 13:48:12 +02:00
NathanSweet
6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 2016-10-15 10:27:38 +02:00
badlogic
0d85cfeaaf [ts] Closes #713, the latest TS 2.0.3 version of ArrayLike makes both the length and indexer read-only. Added our own ArrayLike to utils, works as intended 2016-10-03 15:37:57 +02:00
NathanSweet
b597aac9b9 [ts] Minor demo updates.
- Loading screen is never shown if demo loads completely while offscreen.
- HTML charset specified.
- Tabs, not spaces, you filthy animals. Each unminified JS reduced by ~80kb.
- Clean up.
2016-09-13 23:18:49 +02:00
NathanSweet
6e09ef7320 [ts] Updated loading screen. 2016-09-13 12:01:23 +02:00
badlogic
8faba2cdec [ts] Demos, a never ending story 2016-09-03 00:00:06 +02:00
badlogic
1c74823b2f [ts] Refactored demos to share assets as much as possible. Added SharedAssetManager for that purpose 2016-09-02 11:22:04 +02:00
badlogic
348b11e275 [ts] More demo work 2016-09-01 14:46:36 +02:00
badlogic
0e59f99956 [ts] Removed demo assets, we now load from the server (using CORS). Enabled PMA for all demos, rewired some assets 2016-08-31 11:56:30 +02:00
badlogic
15c82b221a [ts] Refactored demos so we can load them sequentially 2016-08-30 12:07:33 +02:00
badlogic
d2c4a2b1bc [ts] New demos, tons of fixes 2016-08-30 09:46:06 +02:00
badlogic
4340e58518 [ts] More demos 2016-08-26 16:19:31 +02:00
badlogic
830a2ad040 [ts] Added playback controls to demos 2016-08-26 11:29:02 +02:00
badlogic
fc2e4b557d [ts] added demos 2016-08-25 14:28:19 +02:00
badlogic
a69aec8a76 [ts] Added various helper classes to make writing demos easier 2016-08-24 15:58:31 +02:00
badlogic
ef4b04756c [ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test 2016-08-23 14:11:45 +02:00
badlogic
55795ac3e0 [ts] Closes #677, closes #678. IKConstraintData.mix wasn't parsed properly in SkeletonJson. Widget has to apply skin before calculating setup pose bounds 2016-08-22 13:14:58 +02:00
badlogic
28b97e4532 [ts] Final touches to samples, removed underscore from private fields 2016-08-19 14:10:30 +02:00
badlogic
22cc0993f7 [ts] Added AssetManager subclasses for WebGL and Canvas backend 2016-08-16 15:47:17 +02:00
badlogic
23f2a50821 [ts] Added Canvas backend, also does meshes 2016-08-16 12:37:53 +02:00
badlogic
847bd2a76c [ts] More refactoring for greater code reuse 2016-08-16 10:41:28 +02:00
badlogic
e72c9030eb [ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends 2016-08-16 10:27:50 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00