Mario Zechner
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4f33a2aae6
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[phaser] Closes #2348, fix visibility test
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2023-09-07 13:37:40 +02:00 |
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Mario Zechner
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2f33d326a8
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[phaser] Closes #2356, only instantiate a single SceneRenderer for the whole game.
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2023-09-05 15:22:33 +02:00 |
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Mario Zechner
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4af059f326
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[phaser] Minor clean-up.
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2023-09-04 10:49:38 +02:00 |
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Mario Zechner
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6ec9637ed6
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[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
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2023-09-04 10:35:24 +02:00 |
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Mario Zechner
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8e84ad990d
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|threejs] Add logarithmic depth buffer example.
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2023-09-04 09:54:05 +02:00 |
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Mario Zechner
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8d04c7a75b
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[pixi] Clean-up and extend examples
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2023-07-18 14:51:57 +02:00 |
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Mario Zechner
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ea2d0727c3
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[pixi] Fix index.html
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2023-06-27 15:27:41 +02:00 |
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Mario Zechner
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54cc75c203
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[threejs] Closes #2278, coordinate transform example.
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2023-05-02 13:27:16 +02:00 |
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Mario Zechner
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90e369fcfe
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[phaser] More example work, Stretchyman idle animation.
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2023-04-27 17:25:23 +02:00 |
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Mario Zechner
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0815c4433b
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[phaser] Mix-and-match example, rework example index.
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2023-04-18 11:18:55 +02:00 |
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Mario Zechner
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98f060b435
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[ts] Refactor how textures are stored in texture regions, fix renderers, add custom attachment WebGL example.
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2023-04-17 16:12:26 +02:00 |
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Mario Zechner
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22603c3f07
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[ts] Fixed IK constraint NaN when a parent bone has zero scale.
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2023-04-05 15:05:33 +02:00 |
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Mario Zechner
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a3dc1fdb33
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[ts] Phaser plugin scaffold.
# Conflicts:
# .gitignore
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2022-12-27 11:32:33 +01:00 |
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Mario Zechner
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e01ba364df
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[ts][webgl] Added example demonstrating how to drag bones. Closes #2151.
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2022-09-12 14:02:09 +02:00 |
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Mario Zechner
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82b607d738
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[ts] Remove player editor, fix embedding examples, clean-up threejs example.
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2022-03-25 14:03:20 +01:00 |
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Mario Zechner
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58f0bc0d0c
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Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method.
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2022-03-14 11:23:53 +01:00 |
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Mario Zechner
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02b894d8da
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[ts][player] Added SpinePlayer.dispose(), closes #2020
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2022-01-24 22:04:29 +01:00 |
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badlogic
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cda5c0f052
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[ts] Added CameraController, drag & drop example
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2021-09-18 01:58:14 +02:00 |
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badlogic
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ad41761293
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[ts] Added dress-up example
Shows how to render skins to thumbnails which can then be used in an HTML UI.
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2021-09-07 15:38:23 +02:00 |
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badlogic
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91a8b6a100
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[ts] Added SpineCanvas, a simpler way to render via spine-webgl
Rewrote mix-and-match example as well as barebones example to illustrate usage.
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2021-09-07 00:57:52 +02:00 |
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Mario Zechner
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17be83dac3
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[ts] Example index page
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2021-09-01 13:32:28 +02:00 |
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Mario Zechner
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6df2bda192
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[ts] Minify IIFE artifacts, update version to 4.0.4.
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2021-09-01 13:19:08 +02:00 |
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Mario Zechner
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91daf25484
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[ts] Updated README, fixed license and readme inclusion in packages.
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2021-09-01 12:48:53 +02:00 |
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