NathanSweet
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446e18dccd
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Renamed TextureAtlasAttachmentLoader. Was too damned long and didn't match spine-c.
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2013-03-29 22:13:22 +01:00 |
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NathanSweet
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24538adb1a
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Got rid of the "key" in "keyframes".
We only deal with keyframes in all the animation stuff, it's cleaner without. Sorry if this breaks anyone! Easy fix at least.
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2013-03-29 04:10:28 +01:00 |
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NathanSweet
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42d072ae8d
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Simplified Timeline interface.
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2013-03-25 12:49:02 +01:00 |
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NathanSweet
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159d076f79
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Names for animation and skeleton.
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2013-03-22 12:57:03 +01:00 |
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NathanSweet
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6e9bcfd1d5
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License headers for source files.
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2013-03-20 14:58:59 +01:00 |
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NathanSweet
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695db31d71
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libgdx runtime, attachment loader instead of resolver.
Other minor fixes.
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2013-03-12 23:20:38 +01:00 |
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NathanSweet
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6710c1e9c9
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cpp, loading, applying and animating with SFML is working.
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2013-02-22 20:04:32 +01:00 |
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NathanSweet
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2c78e22855
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Initial libgdx runtime.
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2013-02-20 01:15:31 +01:00 |
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