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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 17:56:04 +08:00
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6,622 Commits 17 Branches 33 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
Harald Csaszar
37d569414d [csharp] Minor cleanup: removed unused variable, added null tests to legacy SpriteAttacher class. 2020-04-29 16:08:29 +02:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
Harald Csaszar
ae4790b85c [unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453. 2019-08-19 11:48:16 +02:00
Harald Csaszar
f5f77ef481 [unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4. 2019-07-16 22:17:02 +02:00
Harald Csaszar
a009c35b82 [csharp] Ported skin API changes, see #841. 2019-05-17 13:54:56 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
pharan
de543b2cfc [unity] Update 3.7 examples. 2018-12-10 02:32:51 +08:00
pharan
1606933335 [unity] Rename Examples to Spine Examples 2018-02-11 18:13:52 +08:00
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