3 Commits

Author SHA1 Message Date
NathanSweet
a133221acd More efficient cococs2d-x batching. 2016-04-02 15:23:42 +02:00
NathanSweet
39f588daeb Formatting. 2016-04-01 23:36:18 +02:00
NathanSweet
55851f7699 cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes. 2016-04-01 18:37:54 +02:00