14 Commits

Author SHA1 Message Date
Mario Zechner
09542677f4 Fix Godot GH actions 2024-10-17 08:37:22 +02:00
Mario Zechner
887f20435f [godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins 2024-10-07 18:07:30 +02:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
Mario Zechner
f8a0b5b6f7 Merge branch '4.2' into gdextension
# Conflicts:
#	spine-godot/spine_godot/SpineAtlasResource.cpp
2024-10-07 08:38:57 +02:00
Mario Zechner
4f06406e96 [godot] Fix spurious errors on first import of .atlas file. Closes #2385 2024-10-02 16:01:04 +02:00
Mario Zechner
c58d4c7522 [godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647 2024-10-01 13:45:32 +02:00
Mario Zechner
1101e71ec3 GDExtension support, heavy WIP 2024-07-05 19:05:42 +02:00
Mario Zechner
f5caeacf0c [godot] Fix compilation errors with 3.5.3, fix const correctness. 2023-10-06 11:15:21 +02:00
Mario Zechner
5f6b637d53 [godot] Make SpineAtlasResource::clear_native_data const. 2023-10-06 10:50:15 +02:00
Mario Zechner
b3e8821966 [godot] Fix const assignments in SpineAtlasResource::copy_from() 2023-10-05 20:51:50 +02:00
Mario Zechner
b70aa0c9fb [godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects. 2023-10-05 15:46:58 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
62f0c6deca [godot] Fixes for latest Godot 4.0, closes #2133, fix setters. 2022-08-06 19:26:08 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00