Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Mario Zechner
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4715608108
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[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
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2021-06-07 16:13:25 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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0919c1b9d2
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[cpp] Closes #1243, make cleanUpVectorOfPointers() linear in time complexity.
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2019-01-23 13:39:14 +01:00 |
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badlogic
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bb48f1466b
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[cpp][ue4] All classes now optionally export through SP_API. Also fixed code to escape MSVC++ compiler bug, where multiple static const exported class fields on the same line will trigger a compile error.
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2018-09-28 16:47:19 +02:00 |
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badlogic
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1454f8a97a
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[ue4] Fixed up spine-cpp for use in UE4.
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2018-06-06 15:44:09 +02:00 |
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badlogic
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878a6e6435
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Refactored C++ runtime, added cocos2d-x cpp runtime.
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2018-05-30 17:31:11 +02:00 |
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badlogic
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6d243eca48
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[cpp] Removed Vector.begin/end, fixed up vector assignments.
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2018-02-21 16:08:41 +01:00 |
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badlogic
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bef01b8e89
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[cpp] Refactored String and Vector.
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2018-02-20 15:10:40 +01:00 |
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badlogic
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895407b69d
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[cpp] Replaced all usages of std::string (except in RTTI) with custom String. Fixed a bunch of unnecessary copies/pass by values.
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2018-02-16 16:51:55 +01:00 |
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badlogic
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7180f17af2
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[cpp] All Spine objects derrive from SpineObject so we can override new/delete, which in turn calls SpineExtension allocation methods (not implemented yet). Refactored SpineExtension, removing use of macros, introducing use of templated static methods for more comfort. Rewired all allocation code throughout the runtime. See #1046.
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2018-02-01 17:40:55 +01:00 |
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Stephen Gowen
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d403db2754
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Forgot to move the namespace braces.
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2017-12-13 12:08:23 -05:00 |
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Stephen Gowen
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64fd7c2886
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Moving Braces to Same Line
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2017-12-12 10:51:11 -05:00 |
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Stephen Gowen
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24a3811049
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NDK compiler was fussing about the location of the #include <spine/Extension.h> line; needs to be first.
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2017-11-25 12:53:49 -05:00 |
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Stephen Gowen
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b02c2aaaa4
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wip
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2017-11-24 17:34:14 -05:00 |
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Stephen Gowen
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91225fe9e3
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Getting there!
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2017-11-23 19:21:04 -05:00 |
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Stephen Gowen
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87a18e22b8
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wip
Almost ready to implement file loading
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2017-10-29 20:54:08 -04:00 |
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Stephen Gowen
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d7a569d47d
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wip
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2017-10-22 21:08:29 -04:00 |
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Stephen Gowen
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9129d64100
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wip
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2017-10-21 11:34:38 -04:00 |
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Stephen Gowen
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072ada4c5c
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wip
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2017-10-17 18:05:43 -04:00 |
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