mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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5.3 KiB
5.3 KiB
4.2.36
- Support for 16KB page alignement on Android. You must specify the NDK version in the build.gradle file of your app's Android project. See https://github.com/EsotericSoftware/spine-runtimes/issues/2849
4.2.35
- Port of commit
f1e0f0f: Fixed animation not being mixed out in some cases.
4.2.34
- Support latest emscripten SDK (4.0.6+) via update of web_ffi
4.2.33
- Merge fixes in spine-cpp(-lite)
- Prepare for upcoming Dart/Flutter releases, see https://github.com/EsotericSoftware/spine-runtimes/pull/2690
4.2.32
- Fix spine-flutter spec checksum in
Podfile.lock, keeping version control cleaner. See https://github.com/EsotericSoftware/spine-runtimes/pull/2609
4.2.31
- Fix bug in IKConstraint leading to NaNs.
4.2.30
- Switch to spine-cpp SkeletonRenderer
4.2.29
- Fix issue in pubspec.yaml related to C++ include paths.
4.2.28
- Fix incompatibility with Gradle 8.x. See https://github.com/EsotericSoftware/spine-runtimes/issues/2553
4.2.27
- Fixes clipping in case of colinear clipping edges.
4.2.26
Skeleton.getBounds()takes clipping into consideration.
4.2.25
- Switch to spine-cpp-lite
4.2.24
- Support static linking of native library, see https://github.com/EsotericSoftware/spine-runtimes/issues/2438
4.2.23
- Physics support
4.2.22
- Fix multiply blend mode, see https://esotericsoftware.com/forum/d/25369-spine-flutter-slot%E6%B7%B7%E5%90%88%E6%A8%A1%E5%BC%8F%E5%90%8Ealpha%E4%B8%A2%E5%A4%B1/2
4.2.21
- FilterQuality for texture atlas pages is now set to medium. It is configurable via
Atlas.filterQuality. See https://github.com/EsotericSoftware/spine-runtimes/issues/2362 - Track Entry listeners are now invoked properly, see https://github.com/EsotericSoftware/spine-runtimes/issues/2349
4.2.20
- Fixed clipping bug, see https://github.com/EsotericSoftware/spine-runtimes/issues/2431
4.2.19
- Fixes #2412, single bone, translation only IK constraints did not take skeleton scale into account.
4.2.18
- Fixes compilation errors due to API change in Flutter 3.16.0, see this issue. Note: Depending on this version requires your project to depend on Flutter >= 3.16.0 as well.
4.1.14
- Temporary "fix" for https://github.com/EsotericSoftware/spine-runtimes/issues/2479. It appears the canvaskit backend of Flutter has a bug. We currently do not set a
FilterQualityanymore. The Flutter rendering backend is supposed to pick a good one depending the platform. Users can still setFilterQualityglobally viaAtlas.filterQualityas before.
4.1.13
- Fix multiply blend mode, see https://esotericsoftware.com/forum/d/25369-spine-flutter-slot%E6%B7%B7%E5%90%88%E6%A8%A1%E5%BC%8F%E5%90%8Ealpha%E4%B8%A2%E5%A4%B1/2
4.1.12
- FilterQuality for texture atlas pages is now set to medium. It is configurable via
Atlas.filterQuality. See https://github.com/EsotericSoftware/spine-runtimes/issues/2362 - Track Entry listeners are now invoked properly, see https://github.com/EsotericSoftware/spine-runtimes/issues/2349
4.1.11
- Fixed clipping bug, see https://github.com/EsotericSoftware/spine-runtimes/issues/2431
4.1.10
- Update WASM binaries
4.1.9
*Fixes #2412, single bone, translation only IK constraints did not take skeleton scale into account.
4.1.8
- Fixes compilation errors due to API change in Flutter 3.16.0, see this issue. Note: Depending on this version requires your project to depend on Flutter >= 3.16.0 as well.
4.2.17
- Fix allocation patter for temporary structs on Windows, which resulted in a hard crash without a stack trace on the native side.
4.1.7
- Fix allocation patter for temporary structs on Windows, which resulted in a hard crash without a stack trace on the native side.
4.2.16
- Fixed bug in path handling on Windows.
4.1.6
- Fixed bug in path handling on Windows.
4.2.15
- Updated http dependency to 1.1.0
4.1.5
- Updated http dependency to 1.1.0
4.2.14
- Merge changes from 4.1.4.
4.1.4
- Fixes for WASM/web builds.
4.2.13
- Fixes for Impeller.
4.1.3
- Fixes for Impeller.
4.2.12
- Merge changes from 4.1.1 and 4.1.2.
4.1.2
- API documentation and minor cosmetics.
4.1.1
- Backport to 4.1 spine-runtimes branch.
- Blend mode support.
- Hot-reload support. The underlying
SkeletonDrawablewill be retained if the asset file names and type provided to theSpineWidgetconstructor has not changed.
4.2.11
- Update README.md with setup and development instructions.
4.2.10
- Update README.md to point to Junji's Dart-only Spine runtime.
4.2.9
- Fix atlas parsing.
4.2.8
- Change reversed positional argument order in
SpineWidgetconstructors.
4.2.7
- Change package name from
esotericsoftware_spine_fluttertospine_flutter.
4.2.6
- Fix analyzer errors, fix code style to adhere to Dart standards.
4.2.5
- Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
0.0.4
- Clean-up
fromAsset()factory methods so the atlas comes before skeleton data file name. - Rename
Vector2toVec2. - Make the bundle configurable in
SpineWidget.asset().
0.0.3
- Lower macOS deployment target to 10.11.
0.0.2
- Fix package name in build system
spine_flutter>esotericsoftware_spine_flutter.
0.0.1
Initial test release.