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spine-runtimes/spine-unity/Assets/Spine
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Harald Csaszar 3c94f52b52 [unity] Added support for double-sided lighting at SkeletonLit shaders (including URP and LWRP packages). Closes #1730.
2020-07-30 12:13:52 +02:00
..
Editor
[unity] Changed Spine/Sprite shader parameter name from Overlay Color to Overlay Color & Alpha, as functionality looks broken if you miss that you have to set the alpha value to > 0.
2020-07-17 10:47:27 +02:00
Runtime
[unity] Added support for double-sided lighting at SkeletonLit shaders (including URP and LWRP packages). Closes #1730.
2020-07-30 12:13:52 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Version fixes.
2019-03-06 15:24:02 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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