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spine-runtimes/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture
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Harald Csaszar 2f7b431821 [unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer. Closes #2648.
2025-02-11 14:50:52 +01:00
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RenderQuadGraphicMaterial.mat
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RenderQuadGraphicMaterial.mat.meta
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RenderQuadMaterial.mat
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RenderQuadMaterial.mat.meta
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RenderQuadShader.shader
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RenderQuadShader.shader.meta
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SkeletonGraphicRenderTexture.cs
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SkeletonGraphicRenderTexture.cs.meta
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SkeletonRenderTexture.cs
[unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer. Closes #2648.
2025-02-11 14:50:52 +01:00
SkeletonRenderTexture.cs.meta
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SkeletonRenderTextureBase.cs
[unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues.
2024-08-23 11:57:21 +02:00
SkeletonRenderTextureBase.cs.meta
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SkeletonRenderTextureFadeout.cs
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SkeletonRenderTextureFadeout.cs.meta
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