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spine-runtimes
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spine-unity
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Harald Csaszar
dbec33e556
[unity] Minor cleanup: removed two comments mentioning methods that no longer exist after 4.0 API cleanup.
2021-06-14 18:57:38 +02:00
..
Getting Started Scripts
[unity] Fixed
Getting Started/4 Object Oriented Sample
to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See
#1628
.
2020-03-10 12:41:51 +01:00
Mecanim as Logic
…
MecanimAnimationMatchModifier
[csharp] Porting of commits dbd90ca, da1b280, 10d5a91 and e14db0e (includes 4.0 format changes). Fixed errors in color parsing introduced by previous porting 4.0 commit.
2020-11-16 21:01:11 +01:00
Mix and Match Character Customize
[unity] Minor: Updated documentation and example scene scripts regarding
GetRepackedSkin
,
GetRepackedAttachments
and
GetRemappedClone
to describe texture cache and cleanup.
2021-05-17 20:52:19 +02:00
Sample Components
Merge branch '3.8' into 4.0-beta
2021-04-21 20:33:49 +02:00
AttackSpineboy.cs
…
AttackSpineboy.cs.meta
…
DataAssetsFromExportsExample.cs
…
DataAssetsFromExportsExample.cs.meta
…
DraggableTransform.cs
…
DraggableTransform.cs.meta
…
FootSoldierExample.cs
[unity] Fixed warnings/messages reported by Microsoft's Analyzers for Unity.
Closes
#1753
.
2020-10-06 16:16:49 +02:00
FootSoldierExample.cs.meta
…
Getting Started Scripts.meta
…
Goblins.cs
…
Goblins.cs.meta
…
HandleEventWithAudioExample.cs
…
HandleEventWithAudioExample.cs.meta
…
HeroEffectsHandlerExample.cs
…
HeroEffectsHandlerExample.cs.meta
…
HurtFlashEffect.cs
…
HurtFlashEffect.cs.meta
…
MaterialPropertyBlockExample.cs
…
MaterialPropertyBlockExample.cs.meta
…
MaterialReplacementExample.cs
…
MaterialReplacementExample.cs.meta
…
Mecanim as Logic.meta
…
MecanimAnimationMatchModifier.meta
…
Mix and Match Character Customize.meta
…
MixAndMatch.cs
[unity] Minor cleanup: removed two comments mentioning methods that no longer exist after 4.0 API cleanup.
2021-06-14 18:57:38 +02:00
MixAndMatch.cs.meta
…
MixAndMatchGraphic.cs
[unity] Minor cleanup: removed two comments mentioning methods that no longer exist after 4.0 API cleanup.
2021-06-14 18:57:38 +02:00
MixAndMatchGraphic.cs.meta
…
RaggedySpineboy.cs
…
RaggedySpineboy.cs.meta
…
ReloadSceneOnKeyDown.cs
…
ReloadSceneOnKeyDown.cs.meta
…
Rotator.cs
…
Rotator.cs.meta
…
Sample Components.meta
…
SpawnFromSkeletonDataExample.cs
…
SpawnFromSkeletonDataExample.cs.meta
…
SpawnSkeletonGraphicExample.cs
…
SpawnSkeletonGraphicExample.cs.meta
…
Spineboy.cs
…
Spineboy.cs.meta
…
SpineboyBodyTilt.cs
…
SpineboyBodyTilt.cs.meta
…
SpineboyFacialExpression.cs
…
SpineboyFacialExpression.cs.meta
…
SpineboyFootplanter.cs
…
SpineboyFootplanter.cs.meta
…
SpineboyFreeze.cs
…
SpineboyFreeze.cs.meta
…
SpineboyPole.cs
…
SpineboyPole.cs.meta
…
SpineboyPoleGraphic.cs
[unity] SkeletonGraphic now supports multiple atlas textures via additional CanvasRenderer GameObjects.
Closes
#1592
. SkeletonGraphic now also supports SkeletonRenderSeparator functionality.
Closes
#1254
. See SkeletonRenderSeparator.unity scene for a usage example.
2020-05-25 20:22:04 +02:00
SpineboyPoleGraphic.cs.meta
[unity] SkeletonGraphic now supports multiple atlas textures via additional CanvasRenderer GameObjects.
Closes
#1592
. SkeletonGraphic now also supports SkeletonRenderSeparator functionality.
Closes
#1254
. See SkeletonRenderSeparator.unity scene for a usage example.
2020-05-25 20:22:04 +02:00
SpineGauge.cs
…
SpineGauge.cs.meta
…