mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
15 lines
412 B
Markdown
15 lines
412 B
Markdown
The Spine runtime for Unity comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.
|
|
|
|
# Requirements
|
|
|
|
1. Unity 4.2+
|
|
|
|
# Instructions
|
|
|
|
1. Copy `spine-csharp/src` to `spine-unity/Assets/Spine/spine-csharp`.
|
|
1. Open the `Assets/examples/spineboy/spineboy.unity` scene.
|
|
|
|
# Notes
|
|
|
|
- Atlas images should use premultiplied alpha.
|