2015-02-25 18:09:02 +01:00

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# spine-turbulenz
The spine-turbulenz runtime provides basic functionality to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Turbulenz](http://biz.turbulenz.com/developers). spine-turbulenz is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js).
## Setup
To run the example:
1. Copy the contents of `spine-js` to `spine-turbulenz/spine-js`.
1. Place the files on a webserver. Images can't be loaded when run from a local directory.
1. Open `spine-turbulenz/example/index.html` in a web browser.
## Demos
- [spine-turbulenz Demo](http://esotericsoftware.com/files/runtimes/turbulenz/example/)<br>
[spine-turbulenz Demo source](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-turbulenz/example/index.html#L21)
## Notes
- Atlas images should not use premultiplied alpha or rotation.