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spine-runtimes/spine-xna/example/data
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NathanSweet 6f2cc72aaf spine-xna no longer premultiplies alpha on load. Do it when packing the atlas.
This is just simpler all around. The renderer has a setting to know if premultiplied is being used. #121
2013-09-25 10:10:11 +02:00
..
goblins.atlas
Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
2013-04-24 18:41:42 +02:00
goblins.json
Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
2013-04-24 18:41:42 +02:00
goblins.png
Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
2013-04-24 18:41:42 +02:00
spineboy.atlas
spine-xna no longer premultiplies alpha on load. Do it when packing the atlas.
2013-09-25 10:10:11 +02:00
spineboy.json
More efficient draw order when bind pose order is keyed.
2013-09-24 11:10:10 +02:00
spineboy.png
spine-xna no longer premultiplies alpha on load. Do it when packing the atlas.
2013-09-25 10:10:11 +02:00
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