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Spine Examples
History
Harald Csaszar
740e4d4164
[unity] Fixed SkeletonRenderTexture ignoring
Sorting Order
and
Sorting Layer ID
.
Closes
#2137
.
2022-08-18 11:58:51 +02:00
..
Getting Started
[unity] Minor cleanup of example scene description, removal of unnecessary lines.
2022-05-16 16:59:49 +02:00
Images
Applied oxipng.
2021-08-04 18:44:16 -04:00
Other Examples
[unity] Added example component
SkeletonGraphicRenderTexture
.
Closes
#2130
. Added additional render callback delegates at SkeletonGraphic.
2022-08-02 16:06:10 +02:00
Scripts
[unity] Fixed SkeletonRenderTexture ignoring
Sorting Order
and
Sorting Layer ID
.
Closes
#2137
.
2022-08-18 11:58:51 +02:00
Sound
…
Spine Skeletons
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Getting Started.meta
…
Images.meta
[unity] Added
Outline Shaders
example scene to demonstrate switching to outline materials. See
#1531
.
2019-11-27 13:49:00 +01:00
Other Examples.meta
…
package.json
[csharp][unity] Port sequence attachment. See
#1956
. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Scripts.meta
…
Sound.meta
…
Spine Skeletons.meta
…
spine-unity-examples.asmdef
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See
#1676
.
2021-09-14 17:12:50 +02:00
spine-unity-examples.asmdef.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00