NathanSweet 9ab690005a Deleted useAnimationName. Cleaned up examples.
useAnimationName isn't needed now that animationName is just a property that sets the animation for track zero.
2013-10-03 21:47:55 +02:00
2013-10-03 21:32:57 +02:00
2013-10-03 21:32:57 +02:00
2013-10-03 21:32:57 +02:00
2013-08-29 15:11:41 +02:00
2013-09-22 10:51:14 +02:00
2013-02-21 01:49:57 +01:00

Spine Runtimes

This project hosts the runtimes needed to use Spine 2D skeletal animations with various game toolkits.

The code provided here is currently under development and is subject to change.

Documentation is being worked on and will be provided as soon as possible.

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