Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 14:24:53 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-libgdx/test
History
NathanSweet b7f7703804 Removed updateWorldTransform call which isn't needed since it is done in render.
2013-10-29 20:09:23 +01:00
..
com/esotericsoftware/spine
Removed updateWorldTransform call which isn't needed since it is done in render.
2013-10-29 20:09:23 +01:00
goblins.atlas
Updated goblins atlas to have rotation.
2013-06-12 01:33:41 +02:00
goblins.json
Minor changes.
2013-09-23 11:21:44 +02:00
goblins.png
Updated goblins atlas to have rotation.
2013-06-12 01:33:41 +02:00
goblins.skel
SkeletonBounds refactored so state is not stored in BoundingBoxAttachment.
2013-09-20 19:47:29 +02:00
spineboy.atlas
AnimationStateTest
2013-03-22 12:22:41 +01:00
spineboy.json
Refactored AnimationState to better support setting a to/from time.
2013-09-25 12:13:57 +02:00
spineboy.png
Fixed test files.
2013-03-22 12:20:42 +01:00
spineboy.skel
SkeletonBounds refactored so state is not stored in BoundingBoxAttachment.
2013-09-20 19:47:29 +02:00
Powered by Gitea Version: 1.23.4 Page: 98ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API