2025-10-01 11:35:20 -04:00

127 lines
4.9 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineBoneData.h"
#include "SpineCommon.h"
void SpineBoneData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_index"), &SpineBoneData::get_index);
ClassDB::bind_method(D_METHOD("get_bone_name"), &SpineBoneData::get_bone_name);
ClassDB::bind_method(D_METHOD("get_parent"), &SpineBoneData::get_parent);
ClassDB::bind_method(D_METHOD("get_length"), &SpineBoneData::get_length);
ClassDB::bind_method(D_METHOD("set_length", "v"), &SpineBoneData::set_length);
ClassDB::bind_method(D_METHOD("get_setup_pose"), &SpineBoneData::get_setup_pose);
ClassDB::bind_method(D_METHOD("is_skin_required"), &SpineBoneData::is_skin_required);
ClassDB::bind_method(D_METHOD("set_skin_required", "v"), &SpineBoneData::set_skin_required);
ClassDB::bind_method(D_METHOD("get_color"), &SpineBoneData::get_color);
ClassDB::bind_method(D_METHOD("set_color", "v"), &SpineBoneData::set_color);
ClassDB::bind_method(D_METHOD("get_icon"), &SpineBoneData::get_icon);
ClassDB::bind_method(D_METHOD("set_visible", "v"), &SpineBoneData::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &SpineBoneData::is_visible);
}
int SpineBoneData::get_index() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getIndex();
}
String SpineBoneData::get_bone_name() {
SPINE_CHECK(get_spine_object(), "")
String name;
#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
name = String::utf8(get_spine_object()->getName().buffer());
#else
name.parse_utf8(get_spine_object()->getName().buffer());
#endif
return name;
}
Ref<SpineBoneData> SpineBoneData::get_parent() {
SPINE_CHECK(get_spine_object(), nullptr)
auto parent = get_spine_object()->getParent();
if (!parent) return nullptr;
Ref<SpineBoneData> parent_ref(memnew(SpineBoneData));
parent_ref->set_spine_object(get_spine_owner(), parent);
return parent_ref;
}
float SpineBoneData::get_length() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getLength();
}
void SpineBoneData::set_length(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setLength(v);
}
Ref<SpineBoneLocal> SpineBoneData::get_setup_pose() {
SPINE_CHECK(get_spine_object(), nullptr)
auto &setup_pose = get_spine_object()->getSetupPose();
Ref<SpineBoneLocal> pose_ref(memnew(SpineBoneLocal));
pose_ref->set_spine_object(get_spine_owner(), &setup_pose);
return pose_ref;
}
bool SpineBoneData::is_skin_required() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->getSkinRequired();
}
void SpineBoneData::set_skin_required(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setSkinRequired(v);
}
Color SpineBoneData::get_color() {
SPINE_CHECK(get_spine_object(), Color())
auto &color = get_spine_object()->getColor();
return Color(color.r, color.g, color.b, color.a);
}
void SpineBoneData::set_color(Color color) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->getColor().set(color.r, color.g, color.b, color.a);
}
String SpineBoneData::get_icon() {
SPINE_CHECK(get_spine_object(), "")
return get_spine_object()->getIcon().buffer();
}
bool SpineBoneData::is_visible() {
SPINE_CHECK(get_spine_object(), true)
return get_spine_object()->getVisible();
}
void SpineBoneData::set_visible(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setVisible(v);
}